Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.
95
100%
Does it follow best practices?
Impact
91%
1.16xAverage score across 6 eval scenarios
Passed
No known issues
npx wscat -c ws://localhost:3000); confirm auth rejection on missing/invalid tokens, room join/leave events, and message deliveryLoad detailed guidance based on context:
| Topic | Reference | Load When |
|---|---|---|
| Protocol | references/protocol.md | WebSocket handshake, frames, ping/pong, close codes |
| Scaling | references/scaling.md | Horizontal scaling, Redis pub/sub, sticky sessions |
| Patterns | references/patterns.md | Rooms, namespaces, broadcasting, acknowledgments |
| Security | references/security.md | Authentication, authorization, rate limiting, CORS |
| Alternatives | references/alternatives.md | SSE, long polling, when to choose WebSockets |
import { createServer } from "http";
import { Server } from "socket.io";
import { createAdapter } from "@socket.io/redis-adapter";
import { createClient } from "redis";
import jwt from "jsonwebtoken";
const httpServer = createServer();
const io = new Server(httpServer, {
cors: { origin: process.env.ALLOWED_ORIGIN, credentials: true },
pingTimeout: 20000,
pingInterval: 25000,
});
// Authentication middleware — runs before connection is established
io.use((socket, next) => {
const token = socket.handshake.auth.token;
if (!token) return next(new Error("Authentication required"));
try {
socket.data.user = jwt.verify(token, process.env.JWT_SECRET);
next();
} catch {
next(new Error("Invalid token"));
}
});
// Redis adapter for horizontal scaling
const pubClient = createClient({ url: process.env.REDIS_URL });
const subClient = pubClient.duplicate();
await Promise.all([pubClient.connect(), subClient.connect()]);
io.adapter(createAdapter(pubClient, subClient));
io.on("connection", (socket) => {
const { userId } = socket.data.user;
console.log(`connected: ${userId} (${socket.id})`);
// Presence: mark user online
pubClient.hSet("presence", userId, socket.id);
socket.on("join-room", (roomId) => {
socket.join(roomId);
socket.to(roomId).emit("user-joined", { userId });
});
socket.on("message", ({ roomId, text }) => {
io.to(roomId).emit("message", { userId, text, ts: Date.now() });
});
socket.on("disconnect", () => {
pubClient.hDel("presence", userId);
console.log(`disconnected: ${userId}`);
});
});
httpServer.listen(3000);import { io } from "socket.io-client";
const socket = io("wss://api.example.com", {
auth: { token: getAuthToken() },
reconnection: true,
reconnectionAttempts: 10,
reconnectionDelay: 1000, // initial delay (ms)
reconnectionDelayMax: 30000, // cap at 30 s
randomizationFactor: 0.5, // jitter to avoid thundering herd
});
// Queue messages while disconnected
let messageQueue = [];
socket.on("connect", () => {
console.log("connected:", socket.id);
// Flush queued messages
messageQueue.forEach((msg) => socket.emit("message", msg));
messageQueue = [];
});
socket.on("disconnect", (reason) => {
console.warn("disconnected:", reason);
if (reason === "io server disconnect") socket.connect(); // manual reconnect
});
socket.on("connect_error", (err) => {
console.error("connection error:", err.message);
});
function sendMessage(roomId, text) {
const msg = { roomId, text };
if (socket.connected) {
socket.emit("message", msg);
} else {
messageQueue.push(msg); // buffer until reconnected
}
}When implementing WebSocket features, provide:
Socket.IO, ws, uWebSockets.js, Redis adapter, sticky sessions, nginx WebSocket proxy, JWT over WebSocket, rooms/namespaces, acknowledgments, binary data, compression, heartbeat, backpressure, horizontal pod autoscaling
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