Amplify safe or boring designs to make them more visually interesting and stimulating. Increases impact while maintaining usability. Use when the user says the design looks bland, generic, too safe, lacks personality, or wants more visual impact and character.
73
66%
Does it follow best practices?
Impact
Pending
No eval scenarios have been run
Passed
No known issues
Optimize this skill with Tessl
npx tessl skill review --optimize ./.gemini/skills/bolder/SKILL.mdQuality
Discovery
82%Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.
This is a solid description with excellent trigger term coverage and clear completeness, explicitly stating both what the skill does and when to use it. Its main weakness is that the capabilities described are somewhat abstract—it would benefit from listing specific concrete techniques or actions it performs. There is also moderate overlap risk with other design-related skills.
Suggestions
Add specific concrete actions the skill performs, e.g., 'Applies bolder typography, stronger color contrasts, dynamic layouts, and expressive visual elements to amplify safe designs.'
Consider adding file type or context specifics (e.g., 'web designs', 'UI mockups', 'artifacts') to reduce conflict risk with other design skills.
| Dimension | Reasoning | Score |
|---|---|---|
Specificity | The description names the domain (visual design) and a general action ('amplify safe or boring designs to make them more visually interesting'), but lacks specific concrete actions like what techniques are applied (e.g., bold typography, color contrast, layout variation, animation). 'Increases impact while maintaining usability' is somewhat vague. | 2 / 3 |
Completeness | Clearly answers both 'what' (amplify safe/boring designs to be more visually interesting while maintaining usability) and 'when' (explicit 'Use when...' clause with multiple trigger scenarios like bland, generic, too safe, lacks personality, wants more visual impact). | 3 / 3 |
Trigger Term Quality | Includes strong natural trigger terms users would actually say: 'bland', 'generic', 'too safe', 'lacks personality', 'visual impact', 'character'. These are highly natural phrases a user would use when dissatisfied with a design's visual energy. | 3 / 3 |
Distinctiveness Conflict Risk | The design amplification niche is reasonably distinct, but could overlap with general design improvement skills, UI/UX skills, or styling skills. The trigger terms help differentiate it somewhat, but 'visual impact' and 'design' are broad enough to potentially conflict with other design-related skills. | 2 / 3 |
Total | 10 / 12 Passed |
Implementation
50%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
This skill provides genuinely useful design amplification guidance with specific, opinionated direction that goes beyond generic advice. Its main weaknesses are the lack of executable code examples (CSS/HTML snippets showing before/after), some repetitive warnings about AI slop, and a verification step that relies on subjective assessment rather than concrete checks. The content would benefit from being more concise and including actionable code.
Suggestions
Add concrete before/after code examples (e.g., CSS showing a 'safe' typography setup vs. an 'amplified' one with specific font choices, sizes, and weights)
Consolidate the repeated AI slop warnings into a single, prominent section rather than scattering them across Assess, Amplify subsections, and Verify
Move the detailed amplification subsections (Typography, Color, Spatial, Effects, Motion, Composition) into a separate reference file and keep only a summary with links in the main skill
Add concrete verification methods in the Verify step—e.g., specific contrast ratio checks, performance budget thresholds, or a structured self-review checklist with pass/fail criteria
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The skill is moderately efficient but includes some redundancy—the AI slop warnings are repeated multiple times across sections, and some guidance (like 'bold means distinctive, not derivative') is restated in slightly different forms. The closing paragraph is motivational fluff. However, most content is genuinely instructive and not explaining things Claude already knows. | 2 / 3 |
Actionability | The skill provides specific design direction (e.g., '3x-5x size differences', '100-200px gaps', '50-100ms stagger delays', 'ease-out-quart/quint/expo') which is helpful, but lacks any concrete code examples. For a frontend design skill, executable CSS/HTML snippets showing before/after amplification would significantly improve actionability. The guidance is specific but descriptive rather than executable. | 2 / 3 |
Workflow Clarity | There is a clear sequence: Assess → Plan → Amplify → Verify. However, the verification step is a checklist of subjective questions without concrete validation methods. There's no feedback loop—if the design fails the 'AI slop' test, the instruction is just 'start over' with no guidance on what to change. The mandatory preparation step referencing other skills is good but the overall workflow lacks explicit checkpoints between amplification dimensions. | 2 / 3 |
Progressive Disclosure | The skill references external skills (/frontend-design, /teach-impeccable) which is good progressive disclosure, but the main body itself is quite long with all amplification dimensions inline. The six subsections under 'Amplify the Design' could be split into separate reference files, with SKILL.md providing a concise overview and links. The structure within the file is well-organized with clear headers though. | 2 / 3 |
Total | 8 / 12 Passed |
Validation
100%Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.
Validation — 11 / 11 Passed
Validation for skill structure
No warnings or errors.
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Table of Contents
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