Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implementing design systems, or standardizing UI patterns.
73
67%
Does it follow best practices?
Impact
Pending
No eval scenarios have been run
Passed
No known issues
Optimize this skill with Tessl
npx tessl skill review --optimize ./plugins/frontend-mobile-development/skills/tailwind-design-system/SKILL.mdQuality
Discovery
77%Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.
This is a solid description that clearly communicates both what the skill does and when to use it, with a proper 'Use when' clause. Its main weakness is moderate trigger term coverage—it could benefit from more natural user-facing keywords and variations. The scope is somewhat broad in the UI/component space, which could cause overlap with other frontend-related skills.
Suggestions
Add more natural trigger term variations users might say, such as 'Tailwind', 'theme tokens', 'CSS variables', 'UI kit', 'reusable components', or 'styling system'.
Sharpen distinctiveness by emphasizing what differentiates this from general CSS or frontend skills, e.g., specifying it focuses on systematic/token-based approaches rather than one-off styling.
| Dimension | Reasoning | Score |
|---|---|---|
Specificity | Lists multiple specific concrete actions: 'Build scalable design systems', 'Tailwind CSS v4', 'design tokens', 'component libraries', 'responsive patterns'. These are concrete, identifiable capabilities. | 3 / 3 |
Completeness | Clearly answers both what ('Build scalable design systems with Tailwind CSS v4, design tokens, component libraries, and responsive patterns') and when ('Use when creating component libraries, implementing design systems, or standardizing UI patterns') with an explicit 'Use when' clause. | 3 / 3 |
Trigger Term Quality | Includes good terms like 'Tailwind CSS v4', 'design tokens', 'component libraries', 'responsive patterns', and 'design systems', but misses common user variations like 'Tailwind', 'theme', 'styling', 'CSS variables', 'UI kit', or 'reusable components'. | 2 / 3 |
Distinctiveness Conflict Risk | The mention of 'Tailwind CSS v4' and 'design tokens' provides some distinctiveness, but 'component libraries' and 'UI patterns' are broad enough to potentially overlap with general frontend/UI skills or other CSS framework skills. | 2 / 3 |
Total | 10 / 12 Passed |
Implementation
57%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The skill provides highly actionable, executable code examples for building Tailwind v4 design systems with good progressive disclosure to advanced patterns. However, it is significantly over-verbose — full component implementations with repetitive boilerplate (6 Card sub-components, extensive color token lists for both themes) consume tokens that Claude could generate from concise patterns. The workflow dimension suffers from being a pattern catalog rather than a guided process.
Suggestions
Drastically reduce inline code by showing one representative component (e.g., Button with CVA) fully, then describing Card/Input/Grid as brief patterns with key class strings rather than full implementations
Condense the color token definitions to show 2-3 representative tokens with a comment like '/* Define remaining semantic tokens following this pattern */' instead of listing all 12+ tokens twice (light + dark)
Add a brief setup workflow with steps: 1) Create app.css with @import and @theme, 2) Define semantic tokens, 3) Create cn() utility, 4) Build first component, 5) Verify dark mode toggle works
Move the full component implementations (Card, Input, Grid, Form) to the references/advanced-patterns.md file and keep only the CVA Button pattern inline as the canonical example
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The skill is extremely verbose at ~400+ lines. It includes full component implementations (Card with 6 sub-components, complete form with validation, grid system) that Claude could easily generate from brief patterns. The extensive OKLCH color token lists for both light and dark mode are repetitive. Much of this is boilerplate that doesn't teach novel concepts. | 1 / 3 |
Actionability | All code examples are fully executable TypeScript/CSS with complete implementations. The CVA button, card compound components, input with error handling, and grid system are all copy-paste ready with usage examples included. | 3 / 3 |
Workflow Clarity | The skill presents patterns clearly but lacks workflow sequencing. There's no step-by-step process for setting up a design system, no validation checkpoints (e.g., verifying theme tokens work, testing dark mode), and the 'When to Use' section lists scenarios without guiding through them. The design token hierarchy concept is shown but not as an actionable workflow. | 2 / 3 |
Progressive Disclosure | Good progressive disclosure with the main file covering core patterns and clearly signaling advanced content in references/advanced-patterns.md. The references are one level deep and well-described with bullet lists of what each contains. The v3→v4 migration table provides a quick overview before diving into details. | 3 / 3 |
Total | 9 / 12 Passed |
Validation
90%Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.
Validation — 10 / 11 Passed
Validation for skill structure
| Criteria | Description | Result |
|---|---|---|
skill_md_line_count | SKILL.md is long (566 lines); consider splitting into references/ and linking | Warning |
Total | 10 / 11 Passed | |
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