tessl install tessl/pypi-numpy-stl@3.2.0Library to make reading, writing and modifying both binary and ascii STL files easy.
Agent Success
Agent success rate when using this tile
85%
Improvement
Agent success rate improvement when using this tile compared to baseline
1.39x
Baseline
Agent success rate without this tile
61%
{
"context": "Evaluates how well the solution uses numpy-stl's geometric transformation APIs for axis-angle rotation, reusable matrices, translations, and homogeneous transforms. Focuses on calling the library helpers instead of manual math while keeping vertex and normal updates consistent with numpy-stl behavior.",
"type": "weighted_checklist",
"checklist": [
{
"name": "Axis rotation",
"description": "Uses mesh.Mesh.rotate with the provided axis/angle and optional point to perform the axis-angle rotation while letting the library update normals.",
"max_score": 25
},
{
"name": "Matrix reuse",
"description": "Builds a rotation matrix via mesh.Mesh.rotation_matrix (or an equivalent numpy-stl helper) and applies it through mesh.Mesh.rotate_using_matrix to multiple meshes without recomputing it, honoring any pivot handling the library supports.",
"max_score": 25
},
{
"name": "Recentering",
"description": "Recenters meshes using mesh.Mesh.translate (or equivalent numpy-stl translation support) to shift vertices to the target center while leaving normals unchanged.",
"max_score": 20
},
{
"name": "Homogeneous transform",
"description": "Applies combined rotation and translation in one call using mesh.Mesh.transform with a 4x4 matrix so both vertices and normals follow the library's transform behavior.",
"max_score": 20
},
{
"name": "Normal handling",
"description": "Relies on numpy-stl's rotation/transform methods (or update_normals where needed) to keep normals aligned with vertex transformations instead of manual recalculation.",
"max_score": 10
}
]
}