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pantheon-ai/colyseus-multiplayer

Build authoritative real-time multiplayer servers with Colyseus 0.17+. Use when implementing rooms, schema state sync, client message validation, matchmaking, authentication, reconnection handling, or server-side anti-cheat constraints. Keywords: colyseus, room lifecycle, schema, multiplayer, websocket, matchmaking, onJoin, onLeave, onDrop, allowReconnection.

Overall
score

99%

Does it follow best practices?

Validation for skill structure

Overview
Skills
Evals
Files

tile.json

{
  "name": "pantheon-ai/colyseus-multiplayer",
  "version": "0.1.0",
  "private": false,
  "summary": "Build authoritative real-time multiplayer servers with Colyseus 0.17+. Use when implementing rooms, schema state sync, client message validation, matchmaking, authentication, reconnection handling, or server-side anti-cheat constraints. Keywords: colyseus, room lifecycle, schema, multiplayer, websocket, matchmaking, onJoin, onLeave, onDrop, allowReconnection.",
  "skills": {
    "colyseus-multiplayer": {
      "path": "SKILL.md"
    }
  }
}

Install with Tessl CLI

npx tessl i pantheon-ai/colyseus-multiplayer@0.1.0

SKILL.md

tile.json