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category-positioning

When the user wants to choose, change, or evaluate their App Store / Google Play category and subcategory — including primary vs secondary category trade-offs, chart-rank competitive analysis, category-driven discoverability, and how category choice affects featuring eligibility. Use when the user mentions "which category", "App Store category", "primary category", "secondary category", "change my category", "Health & Fitness vs Lifestyle", "Productivity vs Utilities", "rank higher in a smaller category", "category chart", "subcategory", "Play Store category", or "should I switch categories". For full ASO health beyond category, see aso-audit. For competitor analysis within the chosen category, see competitor-analysis. For chart movements within categories, see market-movers.

74

Quality

91%

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SKILL.md
Quality
Evals
Security

Quality

Content

82%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a tightly written, highly actionable ASO category-strategy guide with concrete frameworks, exact UI paths, and a copy-paste output template. Its main weakness is that reference material (full category/subcategory enumerations, per-category notes) lives inline in a single file rather than being progressively disclosed via reference files.

Suggestions

Move the full primary category enumeration, Games subcategory list, and Category-Specific Notes table into a references/ file (e.g. CATEGORIES.md) referenced one level deep from SKILL.md to improve progressive disclosure and token efficiency.

Add an explicit pre-switch validation checkpoint (e.g. confirm current chart position and that the new category's top-100 floor was checked via get_downloads_to_top before approving a switch) to strengthen the workflow's feedback loop around the disruptive switch operation.

Trim the enumerated category lists in the main body to the decision-relevant subset, keeping only what the framework requires to score candidates.

DimensionReasoningScore

Conciseness

Mostly lean and table-driven with specialized ASO knowledge Claude would not already hold, but the fully enumerated primary category list and Games subcategory list are lengthy reference material that could be trimmed or externalized; falls at 4 rather than 5 because some enumerated blocks are voluminous, not 3 because prose is tight and avoids explaining concepts Claude already knows.

4 / 5

Actionability

Provides concrete, executable guidance: a numbered Initial Assessment, a scored Category Selection Framework, a Common Trade-offs table with default answers, exact UI navigation paths ("App Store Connect → App Information → Primary/Secondary Category"; "Play Console → Store presence → Main store listing → Category"), and a copy-paste Output Template.

5 / 5

Workflow Clarity

Clear assess → score candidates → decide (recommend/hold/avoid) → switch-plan sequence with "When to Switch" / "When NOT to Switch" gates and post-switch monitoring, but lacks an explicit validate-then-retry feedback loop around the disruptive category switch; not 5 because no verify-before-commit retry loop, not 3 because the risky switch is gated and monitored.

4 / 5

Progressive Disclosure

Well-organized into clearly headed sections with cross-skill handoffs signaled one level deep; as a single-file skill over 50 lines with no bundle files, some reference material (category enumerations, category-specific notes) is inline rather than split out; not 5 because monolithic with no one-level-deep reference files, not 3 because structure is clean and the handoffs that exist are clearly signaled.

4 / 5

Total

17

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20

Passed

Description

100%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is exemplary: concrete capabilities, a rich natural-language trigger list, explicit use-when guidance, and clear boundary handoffs in third-person voice. It scores at the top of every dimension.

DimensionReasoningScore

Specificity

Lists multiple concrete capabilities — "choose, change, or evaluate their App Store / Google Play category and subcategory," "primary vs secondary category trade-offs, chart-rank competitive analysis, category-driven discoverability," and "featuring eligibility" — giving comprehensive coverage rather than vague language.

5 / 5

Completeness

Explicitly answers both what (choose/change/evaluate category, trade-offs, discoverability, featuring) and when ("Use when the user mentions...") with concrete trigger phrases, plus boundary handoffs to related skills.

5 / 5

Trigger Term Quality

Includes a comprehensive set of natural quoted phrases users would say ("which category", "change my category", "Health & Fitness vs Lifestyle", "rank higher in a smaller category", "subcategory", "should I switch categories"), covering synonyms and platform variants.

5 / 5

Distinctiveness Conflict Risk

Occupies a clear niche (App Store / Play Store category & subcategory positioning) with distinct triggers and explicit deferrals to aso-audit, competitor-analysis, and market-movers, minimizing overlap with adjacent skills.

5 / 5

Total

20

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
Eronred/aso-skills
Reviewed

Table of Contents

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