Content
72%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The content is highly actionable with real Go code and commands and a clear decision-tree checklist, supported by clean single-file organization. Its main weaknesses are redundancy between the Patterns and Examples sections and the lack of explicit validation checkpoints in the workflow.
Suggestions
Merge or deduplicate the key/scroll-handling code that appears in both 'Pattern 4' and 'Example 3' to reduce redundancy and tighten the token budget.
Turn the build/test commands into explicit validation checkpoints in the decision tree (e.g. after adding a screen: run 'go build ./cmd/gentleman-installer' and only proceed once it compiles).
Expand trigger-term coverage in the description with natural variations users would say (e.g. 'Lipgloss', 'terminal UI', 'navigation', 'menus').
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is code-dense and assumes Claude's competence without explaining what a TUI or Go is, but it carries notable redundancy — the scroll/key-handling logic appears in both 'Pattern 4' and 'Example 3', and 'Example 1' is a trivial two-case snippet. It is mostly efficient but could be tightened, matching the score-2 anchor. | 2 / 3 |
Actionability | It provides real, executable Go code (not pseudocode), concrete build/test commands ('go build ./cmd/gentleman-installer', 'go test ./internal/tui/...'), and a concrete decision-tree checklist. The placeholder types (SomeType, ScreenNewFeature) are justified as illustrative templates for adding new features, keeping it copy-paste-ready in form. | 3 / 3 |
Workflow Clarity | The decision tree gives a clear sequenced checklist (define constant -> add state -> add handler -> create keys function -> add view case -> add title), but validation is only implicit: build/test commands are listed in a separate section rather than wired in as explicit 'validate then proceed' checkpoints, so it does not reach the score-3 feedback-loop anchor. | 2 / 3 |
Progressive Disclosure | With no bundle files present, the single SKILL.md is organized into clear sections (When to Use, Critical Patterns, Decision Tree, Code Examples, Commands, Resources) and points to one-level-deep project files that are clearly signaled ('See installer/internal/tui/model.go for state management'). Navigation is easy and references are not deeply nested. | 3 / 3 |
Total | 10 / 12 Passed |