Content
65%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is highly actionable with concrete CLI commands, but redundancy between sections and the absence of a validation step for this batch/destructive asset move keep it from the top tier.
Suggestions
Add an explicit verification step, e.g. check `response.Errors` and confirm `response.MovedPaths` matches `sourcePaths` before declaring success.
Remove the duplicated input documentation — keep either the prose "## Inputs" or the "## Input" table/schema, not both.
Move the verbose input/output JSON schemas into a reference file and link to it from the body.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Mostly efficient with executable commands, but the "Does AssetDatabase.Refresh() at the end" note repeats the description and the inputs are documented twice (prose "## Inputs" plus the "## Input" table and JSON schema), so it could be tightened. | 2 / 3 |
Actionability | Provides a copy-paste-ready `unity-mcp-cli run-tool assets-move` command plus `--input-file` and stdin variants and concrete troubleshooting install commands, fully executable. | 3 / 3 |
Workflow Clarity | The batch move operation is described (per-pair failures surfaced in `response.Errors`) but there is no validation/verification checkpoint before or after the destructive move, which caps workflow clarity at 2 per the batch-operation guideline. | 2 / 3 |
Progressive Disclosure | Sections are clearly organized, but the large inline input/output JSON schema dumps are content that could live in a separate reference file, and the only external pointer is a passing mention of the /unity-initial-setup skill. | 2 / 3 |
Total | 9 / 12 Passed |