Content
78%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is highly actionable with a fully executable CLI example, concrete format examples, and clear async-result semantics, all in a clean single-file structure. Its main weakness is redundancy: input formats and the domain-reload caveat are each stated twice, inflating token cost without adding information.
Suggestions
Remove the duplicate format enumeration: keep the formats in the 'packageId formats' section and shorten the Input table row to a pointer (e.g., 'The package ID to install; see formats above').
State the domain-reload caveat once in 'Processing model' and drop the repetition from the intro paragraph.
Trim the generic stdin/`--input-file` boilerplate to a one-line pointer, or use a real `packageId` value in the example instead of `string_value`.
Add a brief post-reload verification step (e.g., run `package-list` to confirm the package installed) to close the workflow's feedback loop.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The `packageId` formats are listed in full in the 'packageId formats' section and then repeated verbatim inside the Input table row, and the domain-reload caveat appears in both the intro and 'Processing model'. The generic stdin heredoc boilerplate with `{"param": "value"}` adds tokens with no skill-specific value. This is mostly efficient but systematically duplicated, fitting the 'could be tightened' anchor rather than the minor-trims anchor. | 3 / 5 |
Actionability | The body provides a copy-paste ready CLI invocation (`unity-mcp-cli run-tool package-add --input ...`), every accepted input format with concrete examples (`com.unity.textmeshpro@3.0.6`, `https://github.com/user/repo.git#v1.0.0`, `file:../MyPackage`), a JSON schema, and executable troubleshooting (`npm install -g unity-mcp-cli` or `npx`). The common case is fully covered. | 5 / 5 |
Workflow Clarity | The asynchronous processing model is sequenced clearly: immediate `Processing` return, then success delivered via `SchedulePostDomainReloadNotification` after the reload, or an immediate error notification with the underlying Unity error on failure. It is not 5 because there is no post-reload verification step (e.g., confirming the installed package via `package-list`) to close the feedback loop. | 4 / 5 |
Progressive Disclosure | A single compact, well-organized file (~65 lines) with clear sections for formats, processing model, invocation, input, and output, and nothing that belongs in a separate bundle file. Installation detail is appropriately deferred to the `/unity-initial-setup` skill rather than inlined. | 5 / 5 |
Total | 17 / 20 Passed |