Patterns for running long-lived processes in tmux. Use when starting dev servers, watchers, tilt, or any process expected to outlive the conversation.
86
83%
Does it follow best practices?
Impact
90%
1.52xAverage score across 3 eval scenarios
Passed
No known issues
Quality
Discovery
89%Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.
This is a solid description with clear 'when' guidance and good trigger terms that would help Claude select it appropriately. Its main weakness is the vague 'Patterns for' phrasing which doesn't specify concrete actions Claude would take (e.g., creating sessions, detaching, checking output). Overall it performs well for skill selection purposes.
Suggestions
Replace 'Patterns for running' with specific actions like 'Creates and manages tmux sessions for running long-lived processes' to improve specificity.
| Dimension | Reasoning | Score |
|---|---|---|
Specificity | Names the domain (long-lived processes in tmux) and gives examples (dev servers, watchers, tilt), but doesn't list specific concrete actions like 'create tmux sessions', 'detach processes', or 'monitor output'. The word 'Patterns' is vague. | 2 / 3 |
Completeness | Clearly answers both what ('Patterns for running long-lived processes in tmux') and when ('Use when starting dev servers, watchers, tilt, or any process expected to outlive the conversation') with an explicit 'Use when' clause. | 3 / 3 |
Trigger Term Quality | Includes strong natural trigger terms users would actually say: 'dev servers', 'watchers', 'tilt', 'tmux', 'long-lived processes', and 'outlive the conversation'. These cover common variations of how users would describe this need. | 3 / 3 |
Distinctiveness Conflict Risk | Highly distinctive niche: tmux + long-lived processes is a very specific combination unlikely to conflict with other skills. The trigger terms (dev servers, watchers, tilt, outlive the conversation) clearly delineate this skill's scope. | 3 / 3 |
Total | 11 / 12 Passed |
Implementation
77%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
This is a strong, highly actionable skill with excellent executable examples and clear safety constraints (isolation rules, idempotent patterns). The main weakness is repetition of the SESSION variable derivation across nearly every code block, which inflates token usage. Workflow clarity is excellent with validation checks, polling loops, and explicit error recovery patterns.
Suggestions
Define the SESSION variable derivation once at the top and reference it in subsequent examples (e.g., '# Using $SESSION as defined above') to reduce ~10 redundant lines
Consider extracting the 'Common Patterns' section into a separate reference file to improve progressive disclosure and reduce the main file length
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The skill is mostly efficient with executable examples, but there's significant repetition — the SESSION variable derivation line is repeated ~12 times verbatim across sections. The 'When to Use tmux' table and some patterns (idempotent start, common patterns) overlap. Could be tightened by defining SESSION once and referencing it. | 2 / 3 |
Actionability | Every section provides fully executable, copy-paste-ready bash commands. The WRONG vs CORRECT pattern at the top is immediately actionable, and all examples use real commands (npm run dev, tilt up, tail -f) with proper tmux syntax including Enter keys and C-c signals. | 3 / 3 |
Workflow Clarity | Multi-step processes are clearly sequenced with validation checkpoints — idempotent start checks for existing sessions, monitoring includes error-checking with grep patterns, the 'wait for server ready' pattern includes a polling loop with timeout, and restart includes a sleep between C-c and the new command. The isolation rules provide clear safety constraints. | 3 / 3 |
Progressive Disclosure | The content is well-organized with clear section headers and a logical progression from basics to common patterns, but it's a long monolithic file (~170 lines of content) with no references to external files. Some sections like the full common patterns could be split out, though for a standalone skill without bundle files this is acceptable. | 2 / 3 |
Total | 10 / 12 Passed |
Validation
100%Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.
Validation — 11 / 11 Passed
Validation for skill structure
No warnings or errors.
aa009ea
Table of Contents
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