Content
85%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
An exceptionally tight principle skill: every section either states the rule, justifies it, or bounds it, and the Pattern/Boundaries split makes the reversible-vs-irreversible decision crisp. The only notable weakness is mild redundancy in the cost rationale and the absence of a worked example of the proceed-then-present pattern.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean and assumes competence, but the cost argument is repeated three times ('Code is cheap. Waiting is expensive.', 'a wrong decision usually costs less than blocking', 'Code is cheap, attention is scarce'), so a few tokens could be trimmed. | 4 / 5 |
Actionability | For an instruction-only skill the guidance is concrete and directive with a quoted example ('Don't ask "should I do X?" Do X, explain why') and concrete action categories in the boundaries, though no worked example of a good proceed-then-present message is given. | 4 / 5 |
Workflow Clarity | A simple single-purpose skill whose single action is unambiguous: proceed without blocking on reversible work, with a clearly delineated exception for irreversible actions (force-push, delete production data, send external messages). No destructive or batch operations, so no validation cap applies. | 5 / 5 |
Progressive Disclosure | Under 50 lines with no need for external references (none exist in the bundle), and the content is organized into clean sections (intro, Why, Pattern, Boundaries), which merits a 5 per the simple-skill guideline. | 5 / 5 |
Total | 18 / 20 Passed |