Content
82%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is lean, well-structured, and highly actionable with concrete story templates, narration rules, and a build pipeline. The main gaps are a broken reference to a non-existent scene-design-system.md and an implicit rather than explicit final-output validation loop.
Suggestions
Add a real references/scene-design-system.md file (or remove the link) so the reference resolves and progressive disclosure is complete.
Promote the quality checklist into an explicit build-flow validation step with a fix-and-retry loop: after the ffmpeg composite, verify output.mp4 has an audio stream and 1920x1080 resolution, and re-run if not.
Include a concrete copy-paste build.sh example block rather than only describing the pipeline steps.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | Lean and efficient throughout; assumes Claude's competence and avoids explaining basic concepts, with every section (story templates, narration rules, anti-pattern table) earning its place with terse concrete guidance. | 5 / 5 |
Actionability | Provides concrete artifacts, a build.sh pipeline outline, scene structures, and ffmpeg commands, but the pipeline is described step-by-step rather than given as a full copy-paste executable script. | 4 / 5 |
Workflow Clarity | Clear sequenced core workflow with mode selection and a quality checklist, but final composite verification (output.mp4 plays, has audio, correct resolution) is conveyed via a checklist rather than an explicit validate-then-fix loop in the build flow. | 4 / 5 |
Progressive Disclosure | Good structure with cleanly split sections and a well-signaled one-level reference to scene-design-system.md, but the referenced file does not exist in the bundle, so navigation does not fully resolve. | 4 / 5 |
Total | 17 / 20 Passed |