Content
63%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
Well-organized, efficient content with a clear workflow, explicit fallbacks, and a quality checklist, but the pipeline guidance stops at description level rather than executable commands, and the single referenced file is missing from the bundle. Actionability and progressive disclosure are the weak points.
Suggestions
Add the actual commands the build.sh pipeline should run (playwright screenshot invocation, edge-tts text-to-speech call, and an ffmpeg concat command with crossfade filter) so the compositing step is executable rather than described.
Fix or include references/scene-design-system.md — the body defers color language, animation timing, typography, HTML layout, and voice options to this file, which is absent from the bundle.
Include a minimal 1920x1080 HTML scene template inline so scene generation has a concrete starting point even if the design-system reference is unavailable.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is tight and well-sectioned with no explanations of concepts Claude already knows; only the persona opener ('You are a video producer. Not a slideshow maker. Every frame has a job.') and the Overview slightly duplicate the frontmatter intent. Not 5: minor padding could be trimmed. | 4 / 5 |
Actionability | Some concrete guidance exists (exact scene timings, 1920x1080 viewport, 'cubic-bezier(0.16, 1, 0.3, 1)', artifact list), but the core pipeline is described rather than given — 'playwright screenshot each HTML scene → frames/' and 'ffmpeg concat with crossfade transitions' are effectively pseudocode with no executable commands or example HTML scene template. Not 4: there are no code blocks or commands anywhere, and key execution details (HTML layout, voice options) are deferred to a missing reference file. | 3 / 5 |
Workflow Clarity | A clear four-step sequence with tool-availability verification up front, explicit fallback paths when MCPs are absent, and a final Quality Checklist acting as a validation gate. Not 5: no explicit recovery loop if a checklist item fails (e.g., what to do when black frames are detected). This is not a destructive or batch operation, so the workflow-clarity cap does not apply. | 4 / 5 |
Progressive Disclosure | Section structure is good and the design-system material is correctly deferred to a clearly signaled, one-level-deep reference — but '[references/scene-design-system.md](references/scene-design-system.md)' does not exist in the bundle (no references/ directory present), so navigation fails at the point of use. Not 4: the sole external reference is dangling, leaving the deferred details (color language, typography, HTML layout, voice options) unavailable. | 3 / 5 |
Total | 14 / 20 Passed |