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bencium-impact-designer

Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. Based on Anthropic's Frontend Designer Skill

58

Quality

68%

Does it follow best practices?

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Adds up to 20 points to the overall score

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SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./bencium-impact-designer/skills/bencium-impact-designer/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

52%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body delivers strong, actionable design guidance and a clear creative workflow, but it is severely over-long with extensive verbatim repetition and inline reference material that should be split out. The referenced progressive-disclosure files are missing from the bundle entirely.

Suggestions

De-duplicate the recurring rules (banned fonts, no glass-morphism/Apple-mimicry, 'stand out from generic patterns') into a single canonical statement and delete the repeats — this alone would cut hundreds of lines.

Move the bulk color-system, typography-scale, and motion-spec reference material into the already-cited ACCESSIBILITY.md / MOTION-SPEC.md / RESPONSIVE-DESIGN.md files (create them in references/) and keep SKILL.md as a concise overview with one-level-deep links.

Trim primers on concepts Claude already knows (basic CSS color roles, line-height/line-length readability rules, standard WCAG text) to lean, decision-oriented guidance.

DimensionReasoningScore

Conciseness

At ~980 lines the body is noticeably verbose with heavy redundancy — the Inter/Roboto/Space-Grotesk ban, the no-glass-morphism/Apple-mimicry rule, and the 'stand out from generic patterns' passage each recur verbatim or near-verbatim multiple times, and large CSS color/typography primers restate basics Claude already knows.

2 / 5

Actionability

Provides mostly executable guidance — concrete shadcn/Button + Tailwind snippets, responsive clamp() typography, and color-palette examples — though these are interleaved with abstract philosophy ('What would Sagmeister do?', tone-option catalogs, dice-roll variety tables) that lacks code.

4 / 5

Workflow Clarity

A clear sequence exists (Design Workflow: Understand Context → Explore Options → Implement Iteratively → Validate via playwright MCP) with a Design Decision Checklist and 'Questions to Ask First' checkpoint; this is a creative rather than destructive/batch skill so the validation cap does not apply, but checkpoints are loosely defined.

4 / 5

Progressive Disclosure

Structure is minimal for a skill of this size: hundreds of lines of typography/color/motion reference material that belong in separate files are inlined in SKILL.md, and the three cited 'Progressive Disclosure Files' (ACCESSIBILITY.md, MOTION-SPEC.md, RESPONSIVE-DESIGN.md) do not exist in the bundle (no references/ directory).

2 / 5

Total

12

/

20

Passed

Description

83%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is well-crafted: third-person voice, a clear 'what', and an explicit 'Use when...' trigger with natural keywords. It is comprehensive and largely distinctive, with only minor gaps in keyword synonyms and action specificity.

DimensionReasoningScore

Specificity

Lists several concrete actions — 'Create distinctive, production-grade frontend interfaces', 'build web components, pages, or applications', 'Generates creative, polished code that avoids generic AI aesthetics' — with only minor gaps in coverage of specific output types.

4 / 5

Completeness

Explicitly answers both 'what' ('Create distinctive, production-grade frontend interfaces ... Generates creative, polished code') and 'when' ('Use this skill when the user asks to build web components, pages, or applications') with concrete trigger phrases.

5 / 5

Trigger Term Quality

Includes a natural trigger clause ('Use this skill when the user asks to build web components, pages, or applications') with good keyword coverage, though it omits common synonyms like 'UI', 'frontend', 'design', or 'interface'.

4 / 5

Distinctiveness Conflict Risk

The anti-generic-frontend-aesthetic niche ('avoids generic AI aesthetics', 'distinctive, production-grade frontend interfaces') is mostly distinct from general coding skills, with only minor overlap risk against ordinary frontend build skills.

4 / 5

Total

17

/

20

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

skill_md_line_count

SKILL.md is long (989 lines); consider splitting into references/ and linking

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository
bencium/bencium-marketplace
Reviewed

Table of Contents

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