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renaissance-architecture

Software architecture and UI/UX principles for building genuinely new solutions, not derivative work. Use when designing features, architecting software, brainstorming apps, reviewing designs, or during strategy discussions. Focuses on first-principles thinking, simplicity where it matters, and creating rather than commenting.

61

Quality

Does it follow best practices?

Impact

No eval scenarios have been run

SecuritybySnyk

Passed

No known issues

SKILL.md
Quality
Evals
Security

Quality

Content

50%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-organized, opinionated principles skill with genuinely actionable decision tables and thresholds, but it is verbose and monolithic — content is duplicated across sections and there are no external reference files to offload the long matrices. Tightening duplication and splitting reference material would materially improve it.

Suggestions

Deduplicate the upgrade-trigger tables: keep them once in 'Threshold Triggers' (or 'Quick Reference') and reference that section elsewhere instead of repeating the SQLite→Postgres, Monolith→Services, Static→Server, and Local→Cloud rows in three places.

Split the long framework-selection, cloud/infrastructure, and UI/UX matrices into separate reference files (e.g. FRAMEWORKS.md, CLOUD.md, UX.md) referenced from a leaner SKILL.md overview, improving progressive disclosure for this 420-line skill.

Add one or two short worked examples showing the decision process applied to a concrete scenario, to lift actionability beyond abstract heuristics.

DimensionReasoningScore

Conciseness

The ~420-line body is mostly useful reference material, but key decision tables (SQLite→Postgres, Monolith→Services, Static→Server, Local→Cloud) are repeated across 'Architecture Principles', 'Threshold Triggers', and 'Quick Reference', and rhetorical framing like the medieval-scholar commentary pads the text, so it could be tightened.

2 / 3

Actionability

Concrete decision tables with specific thresholds (">10 concurrent writers, >100GB") and named frameworks are actionable, but they are interspersed with abstract philosophy ("Build genuinely new things", "Creating new paradigms") and there are no worked examples applying the rules.

2 / 3

Workflow Clarity

'When Generating Solutions' and 'When Reviewing Designs' provide numbered sequences and checkbox checklists, giving clear ordering, but there are no explicit validate→fix→retry feedback loops or enforced checkpoints for the design process.

2 / 3

Progressive Disclosure

The skill is a single ~420-line monolithic SKILL.md with no bundle files or external references; the detailed framework, cloud, and UI/UX matrices are well-sectioned internally but could be split into separate reference files rather than kept inline.

2 / 3

Total

8

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12

Passed

Description

92%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, well-structured description that clearly states capabilities and provides explicit, natural trigger terms with a proper 'Use when' clause. Its main weakness is that the triggers are broad design/architecture vocabulary that could overlap with neighboring skills.

DimensionReasoningScore

Specificity

The description enumerates multiple concrete activities — "designing features, architecting software, brainstorming apps, reviewing designs" — beyond merely naming the domain, matching the 'lists multiple specific concrete actions' anchor.

3 / 3

Completeness

It states both what the skill does ("Software architecture and UI/UX principles for building genuinely new solutions") and an explicit "Use when..." clause with multiple triggers, satisfying the what-and-when anchor.

3 / 3

Trigger Term Quality

Phrases like "designing features, architecting software, brainstorming apps, reviewing designs, or during strategy discussions" are natural terms a user would actually say when needing this skill, giving good trigger coverage.

3 / 3

Distinctiveness Conflict Risk

The Renaissance/first-principles framing is a distinct niche, but the trigger verbs (designing, architecting, brainstorming, reviewing designs) are generic enough to overlap with general design or coding skills, so it is not clearly unlikely to conflict.

2 / 3

Total

11

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
bencium/bencium-marketplace
Reviewed

Table of Contents

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