Content
70%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
Operationally this skill is outstanding — exact commands, explicit exit-code semantics, a rigorous bug-versus-modeling-error workflow, and a validated change procedure. Its weakness is shape: a 588-line SKILL.md that inlines race narratives, replay transcripts, expected results, and scope assumptions that belong in reference files, with substantial duplication between those sections.
Suggestions
Move the 'Races the guards prevent' narratives and their replay transcripts into a reference file (e.g. references/races.md), keeping one-line summaries with rule numbers in SKILL.md and linking each guard heading to its detail.
Split the expected-results table and the 'Scope' assumptions into their own reference files, leaving SKILL.md with how to run the check, how to read exit codes, and where to look next.
Deduplicate the guard/race explanations that currently appear in three places (the runs table's Why column, the races section, and the Scope assumptions) — state each guard's semantics once and cross-reference it.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The 588-line body is noticeably verbose: the expected-results table's Why column ('Each witness is a state that must be reachable: a create that gave up recorded the session destroyed, gc removes a session, a session serves, a resize lands...') runs to thousands of words in table cells, and the 'Races the guards prevent' narratives plus paragraph-length Scope bullets re-explain much of the same guard and race content. Not a 3: the duplication across the table, the races section, and Scope is substantial rather than a few spots to tighten; not a 1: nothing explains concepts Claude already knows and there is no filler — every section is project-specific and load-bearing. | 2 / 5 |
Actionability | Fully executable throughout: the exact run command ('.agents/skills/verify-session-lifecycle/scripts/check.sh'), tunables ('CHECK_JOBS=79', 'JAVA=/path/to/java', 'TLA2TOOLS_JAR=...', 'CHECK_OUT=<folder>'), exit-code semantics (0/1/2/3 with 'When both 1 and 3 apply, the exit code is 1'), and copy-paste-ready replay blocks with setup and cleanup ('.agents/skills/verify-agent-tty/scripts/cleanup.sh "$ENV_FILE"'). Specific examples cover the common cases; not a 4 because no key detail is missing. | 5 / 5 |
Workflow Clarity | Multi-step processes are explicitly sequenced with validation checkpoints and feedback loops: run → interpret via exit codes and the expected-results table → 'Bug or modeling error' decision flow (map each step to code, replay with replay-hold.mjs, then 'If a step cannot happen in the code, the model is wrong... do not weaken a rule') → the numbered 'When you change covered code on purpose' procedure that requires breaking a guard once and confirming a run turns 'UNEXPECTED' before updating coverage.json. Not a 4: checkpoints are explicit, including error recovery and drift handling ('A guard reads FALSE when its condition text... differs... That is drift in the check, not a bug'). | 5 / 5 |
Progressive Disclosure | There is real structure — clear section headers, a 'Files' section, and genuinely external scripts (scripts/check.sh, scripts/facts.mjs, scripts/replay-hold.mjs all exist in the bundle) — but hundreds of lines that clearly belong in separate reference files are inlined: the ~20 'Races the guards prevent' narratives with full replay transcripts, the giant expected-results table, and the Scope assumptions all live in SKILL.md, and the referenced model/SessionLifecycle.tla, model/statechart-view.mjs and coverage.json are absent from this bundle. Not a 4: the bulk of the detail is inline rather than one level deep; not a 2: sections are well-organized and the operational scripts really are external, so it is not a monolith. | 3 / 5 |
Total | 15 / 20 Passed |