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swiftui-liquid-glass

Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, static status badges vs interactive controls, morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.

Quality

94%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

The canonical home for this skill is dpearson2699/swift-ios-skills

SKILL.md
Quality
Evals
Security

Quality

Content

86%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-structured, highly actionable skill body: executable examples for the common cases, request-matched workflows with a checklist-driven review loop, and clean separation between the overview file and a real one-level-deep API reference. The main weaknesses are minor — redundant coverage between Common Mistakes and the Review Checklist, and the absence of an explicit verification step at the end of the implement/improve workflows.

Suggestions

Merge the Common Mistakes table and Review Checklist into a single section (or have one reference the other) — they currently restate the same ten points and could be tightened.

Add an explicit verification step at the end of workflows 1 and 2, e.g., 'Build for both iOS 26 and an earlier target and confirm the fallback path renders correctly.'

Consolidate button-style guidance so it appears in one place only (Core API Summary or Code Examples), removing the duplicated .glass/.glassProminent/.glass(_) examples.

DimensionReasoningScore

Conciseness

The body is mostly lean — tables and executable Swift with no padding or explanations of concepts Claude already knows — but the Common Mistakes table and the Review Checklist restate the same ten points (modifier order, interactivity, availability, clear-glass contrast, accessibility), and button styling appears in both Core API Summary and Code Examples. It fits 'efficient; minor instances of over-explanation that could be trimmed' rather than the every-token-earns-its-place top anchor.

4 / 5

Actionability

All examples are complete, copy-paste-ready Swift covering the common cases (glass button with availability gate, container grouping, matched-geometry morphing, union grouping, tinted icon control, clear glass with contrast treatment, static status badge), plus the full glassEffect signature and concrete modifier tables. Specific examples cover the common cases.

5 / 5

Workflow Clarity

Three request-matched workflows are clearly sequenced, and the review path includes a feedback loop ('Restore the same UI fixture and rerun the checklist after each correction') backed by a concrete checklist. However, the implement and improve paths end without an explicit verification checkpoint (e.g., build/run in Xcode or confirm fallback behavior), so it matches 'clear sequence with most checkpoints present; minor validation gaps' rather than the validation-complete top anchor. This is UI guidance, not a destructive/batch operation, so the workflow-clarity cap of 3 does not apply.

4 / 5

Progressive Disclosure

The main file is a genuine overview (summary tables, key examples, mistakes, checklist) with the bulk API detail in a real one-level-deep bundle file, clearly signaled twice ('See references/liquid-glass.md for the full API reference'), a Contents TOC, and section links. The referenced file exists and contains no nested references, so navigation is easy and content is appropriately split.

5 / 5

Total

18

/

20

Passed

Description

100%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description: it states concrete capabilities, enumerates the covered API surface, includes an explicit and specific 'Use when' trigger clause, and is tightly scoped to a distinct niche. Third person is used throughout and there is no padding or over-claiming.

DimensionReasoningScore

Specificity

The description opens with three concrete actions ("Implement, review, or improve SwiftUI Liquid Glass effects") and then enumerates the specific API surface covered ("glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, ... morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating"), giving comprehensive coverage with no meaningful gaps.

5 / 5

Completeness

It explicitly answers both what ("Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers ... availability gating.") and when ("Use when asked about Liquid Glass, glass buttons, glassEffect, ... or adopting iOS 26 design.") with concrete trigger phrases, matching the top anchor.

5 / 5

Trigger Term Quality

The 'Use when asked about' clause lists natural user phrasings ("Liquid Glass", "glass buttons", "scroll edge effects", "adopting iOS 26 design") alongside the specific API names a developer would naturally mention ("glassEffect", "GlassEffectTransition", "glassEffectID", "glassEffectUnion"), covering both colloquial and technical synonyms.

5 / 5

Distinctiveness Conflict Risk

The skill occupies a clear niche (SwiftUI Liquid Glass on iOS 26+) with triggers tied to unique API names like glassEffectID and GlassEffectTransition, so the risk of firing for an unrelated skill is minimal.

5 / 5

Total

20

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository

dpearson2699/swift-ios-skills

Path

skills/swiftui-liquid-glass/SKILL.md

Reviewed

Table of Contents

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