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et-build

ET build, analyzer, proto export, server startup, and publish workflow. Use when compiling WOW with dotnet build ET.sln, exporting Proto to C#, starting ET.App, publishing, or validating analyzer/build results.

68

Quality

83%

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SKILL.md
Quality
Evals
Security

Quality

Content

83%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is exceptionally concise and action-oriented with copy-paste commands and a clean one-level-deep reference. The main weakness is the absence of explicit validation/verification checkpoints in the build→publish workflow.

Suggestions

Add an explicit validation checkpoint in '默认动作' (e.g. '编译/导出后用 dotnet build ET.sln 复核结果,失败则定位错误并重试') to support a validate→fix→retry loop for the publish workflow.

In '按需补读', confirm the cross-skill paths ('../et-luban/SKILL.md', '../../../cn.etetet.test/AGENTS.md') resolve at runtime, or mark them as conditional/routing hints to avoid dead references.

De-duplicate the entry-point commands between the body's '优先入口' and references/et-build-commands.md so the body stays a pure overview and the detail file holds the elaboration.

DimensionReasoningScore

Conciseness

The body is lean and list-driven across every section ('何时使用', '不要加载', '默认动作', '优先入口', '按需补读'), assumes Claude's competence, and contains no padding or explanation of concepts Claude already knows.

5 / 5

Actionability

The '优先入口' section gives copy-paste-ready commands for each common case ('dotnet build ET.sln', 'dotnet ./Bin/ET.Proto2CS.dll', 'dotnet ./Bin/ET.App.dll --Console=1', 'pwsh -ExecutionPolicy Bypass -File ./Scripts/Publish.ps1') and the '默认动作' rules are concrete guardrails.

5 / 5

Workflow Clarity

A sequence is present (compile → export proto → start server → publish) with prep guardrails ('运行服务器前先清理旧 Logs/', '必须在 Unity 项目根目录启动'), but the body lacks explicit validate→fix→retry checkpoints, and publish/log-clearing are batch/destructive-style operations where missing verification caps the score at 3.

3 / 5

Progressive Disclosure

A clear, lean overview points to a real one-level-deep bundle file ('references/et-build-commands.md') with well-signaled descriptions, but two cross-skill references ('../et-luban/SKILL.md', '../../../cn.etetet.test/AGENTS.md') lie outside the bundle and cannot be verified, keeping it just below a clean 5.

4 / 5

Total

17

/

20

Passed

Description

83%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, well-structured description that clearly states both capability and trigger conditions with concrete verbs. It is held back from top marks only by jargon-bound trigger terms and slight generic overlap on 'build'/'publish'.

DimensionReasoningScore

Specificity

Lists several concrete capabilities ('build, analyzer, proto export, server startup, and publish') paired with concrete verbs ('compiling…exporting…starting…publishing…validating'), but 'ET build' and 'analyzer' read as domain labels rather than fully spelled-out actions, leaving minor coverage gaps.

4 / 5

Completeness

Explicitly answers 'what' ('ET build, analyzer, proto export, server startup, and publish workflow') and 'when' with a concrete 'Use when…' clause enumerating trigger scenarios.

5 / 5

Trigger Term Quality

Natural action verbs a developer would say ('compiling', 'exporting Proto to C#', 'starting ET.App', 'publishing', 'validating analyzer/build results') are present, but coverage is project-jargon-bound (WOW, ET.sln) with few synonyms or file-extension variants.

4 / 5

Distinctiveness Conflict Risk

Carves a clear ET build-pipeline niche and contrasts with sibling skills (et-luban, et-code), though 'build'/'publish'/'validating build results' are broad enough to risk minor overlap with closely related et-* skills.

4 / 5

Total

17

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
egametang/ET
Reviewed

Table of Contents

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