Content
92%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
Excellent content for a simple skill: every command is executable, the build-interpret-fix-verify loop is explicit, and the troubleshooting table anticipates the most common failures. The only trims worth making are the redundant 'When to Build' section and the version-specific beta example.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is command-first and lean, but the "When to Build" section repeats trigger guidance already carried by the description, and "e.g., macOS 26 Tahoe" adds version-specific detail; these are minor instances that could be trimmed, fitting anchor 4 rather than 'every token earns its place'. | 4 / 5 |
Actionability | Fully executable, copy-paste-ready commands throughout: project discovery (find, xcodebuild -list), complete build templates for both project and workspace with DEVELOPER_DIR set, and a failure table with exact fixes (xcodebuild -resolvePackageDependencies, CODE_SIGN_IDENTITY="" CODE_SIGNING_ALLOWED=NO), covering the common cases. | 5 / 5 |
Workflow Clarity | A clear ordered sequence (locate project, list schemes, build, interpret results) with an explicit error-recovery feedback loop ("read each error... help the user fix them. After fixing, re-run the build to verify") and a fallback for unclear output; this is a simple, non-destructive build task where the single workflow is unambiguous, so the simple-skill exception applies. | 5 / 5 |
Progressive Disclosure | No bundle files exist and none are needed; the ~77-line body is appropriately self-contained with well-organized sections (Finding the Project, Build Command, Interpreting Results, Common Build Failures), and the compact failure table is rightly inline rather than split out, satisfying the simple-skill guidance. | 5 / 5 |
Total | 19 / 20 Passed |