Content
82%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A tight, highly actionable skill body with copy-paste SVG/manifest examples and clear build/edit workflows. Main gaps are minor repetition of the folder-suffix point and the absence of an explicit validation feedback loop.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is efficient and assumes Claude knows SVG/`.canvas`, but the `.canvas` folder-suffix point is repeated across Structure, Working pattern, and Starting from a template, and the "Show the result" section runs long — minor trimming opportunities keep it below the lean 5-anchor. | 4 / 5 |
Actionability | Copy-paste-ready SVG and manifest code blocks plus concrete file operations (`write_file`/`read_file`/`surface_open`), exact paths (`NNN.svg`, `.canvas.json`), and fixed conventions (1920×1080 viewBox, zero-padding) cover the common start/edit/reorder/add/remove cases. | 5 / 5 |
Workflow Clarity | Sequencing is clear (make bundle folder → write slides → write manifest → `surface_open`; edit: read manifest → edit SVGs → write back) with checkpoints like "read `.canvas.json` first" and "Never open an empty bundle...", but there is no explicit validate→fix→retry feedback loop. | 4 / 5 |
Progressive Disclosure | Well-organized into labeled sections with one-level-deep "See also" delegation to sibling `svg`/`dotcanvas` skills and no nested references, but at ~107 lines with no bundle files it relies on sectioning alone rather than the split-file structure the 5-anchor describes. | 4 / 5 |
Total | 17 / 20 Passed |