Content
62%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
This is a solid design system reference skill with clear constraint language and well-organized tables of design tokens. Its main weaknesses are the lack of executable code examples (CSS/Tailwind snippets for implementing the design system) and some redundancy in reference sections. The content would benefit from concrete implementation examples and splitting detailed reference tables into separate files.
Suggestions
Add concrete code examples showing how to implement the design system (e.g., Tailwind config snippet, CSS custom properties block, or a sample component using the tokens)
Remove redundant reference sections—the border-radius scale is listed twice, and the typography reference repeats information already in the text styles table
Consider splitting detailed reference tables (full font size list, all color tokens, border radius scale) into a separate REFERENCE.md file, keeping SKILL.md as a concise overview with the most commonly needed values
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The content is mostly efficient with well-structured tables and clear MUST/SHOULD/NEVER constraints, but includes some redundancy (e.g., border-radius scale listed twice, typography reference section repeating font sizes that could be inferred from the text styles table). The detected layout patterns and some reference sections add bulk without proportional value. | 2 / 3 |
Actionability | Provides specific values (hex codes, pixel sizes, font weights) and clear constraint language (MUST/SHOULD/NEVER), which is actionable for a design system. However, it lacks concrete code examples—no CSS snippets, no Tailwind classes, no component implementation examples that would make this copy-paste ready for building actual interfaces. | 2 / 3 |
Workflow Clarity | This is a reference/constraint skill rather than a multi-step workflow, so the single-task clarity standard applies. The content is well-organized into logical sections (colors, typography, spacing, borders, layout, components, states, animation, performance) with clear, unambiguous rules that can be applied directly when building UI. | 3 / 3 |
Progressive Disclosure | The content is well-structured with clear section headers and tables, but it's a monolithic file with no references to external files for detailed content. The typography and border radius reference sections could be split out, and the file is long enough (~150+ lines of dense reference material) that progressive disclosure to separate files would improve usability. | 2 / 3 |
Total | 9 / 12 Passed |