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jahro-logging

Reviews and improves Debug.Log usage in Unity C# projects following structured logging principles: context tags, severity contracts, boundary-based placement, and criticality tiers. Detects common antipatterns (naked Debug.Log, logging in Update, stringly-typed errors), adds missing logs at system/state/error/external boundaries, and scaffolds project-wide logging infrastructure (LogTag constants, formatting helpers, conventions). Use when the user mentions logging, Debug.Log, log messages, debugging, or asks to improve observability in Unity code.

89

1.41x
Quality

88%

Does it follow best practices?

Impact

88%

1.41x

Average score across 3 eval scenarios

SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security
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RunTypeDateStatus

baseline vs usage-spec

With / without context

Completed
With / without context

Completed

Eval run

019d62d1-ef84-7408-9823-0705e612205a

Run

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Repository
jahro-console/unity-agent-skills
Evaluated
Agent
Claude Code
Model
Claude Sonnet 4.6

Table of Contents

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