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tinyworld-25d-template-sprites

Use when changing the playable 2.5D template sprite, cloning it into character classes, or wiring idle/walk/attack sprite-sheet playback.

73

Quality

90%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

93%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A tightly written, highly actionable skill body that gives exact paths, commands, and constraints without padding. The only gap is an explicit validate-fix-retry loop for the batch regenerate/build workflow.

DimensionReasoningScore

Conciseness

Information-dense and lean throughout; assumes Claude's competence and avoids explaining what sprite-sheets or grids are, with every line earning its place.

5 / 5

Actionability

Provides executable commands ('python3 tools/generate-playable-25d-classes.py', 'npm test', 'npm run build'), specific API methods, exact file paths, and concrete crop instructions ('repeat.y = 1 / rows').

5 / 5

Workflow Clarity

The 'When adding a class' section gives a clear numbered sequence with a validation checkpoint ('npm test'), but lacks an explicit failure-recovery loop for the batch regenerate/build operation.

4 / 5

Progressive Disclosure

A sub-50-line skill with no need for external references, organized into clear sections (Runtime, Assets, When adding a class) — meeting the simple-skill exception for full marks.

5 / 5

Total

19

/

20

Passed

Description

87%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A focused, well-constructed description that clearly states both capability and trigger conditions using concrete domain language. It distinguishes itself well from neighboring skills and avoids vague fluff.

DimensionReasoningScore

Specificity

Names the domain and three concrete actions ('changing the playable 2.5D template sprite, cloning it into character classes, or wiring idle/walk/attack sprite-sheet playback') but stops short of comprehensive coverage of all related operations.

4 / 5

Completeness

Explicitly answers both what (the three sprite operations) and when ('Use when changing... cloning... or wiring...') with concrete trigger phrases.

5 / 5

Trigger Term Quality

Includes natural domain terms a user would say ('2.5D template sprite', 'character classes', 'idle/walk/attack sprite-sheet playback') with good coverage, though a few common phrasings are absent.

4 / 5

Distinctiveness Conflict Risk

The narrow niche of 'playable 2.5D template sprite' and 'sprite-sheet playback' gives it distinct triggers with minimal overlap risk against other skills.

5 / 5

Total

18

/

20

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
jasonkneen/tiny-world-builder
Reviewed

Table of Contents

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