Content
57%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is an information-dense engineering contract: exceptional actionability with named functions and explicit behaviors, but weakened by repetitive verbosity, no real multi-step workflow with feedback loops for destructive edits, and a monolithic single-file structure with no progressive disclosure despite its length.
Suggestions
Consolidate the repeated 'preview-first' pattern into a single stated contract instead of restating it for rotate, generate, radial color, duplicate, and brush modes.
Factor the long Stamps/Layers sections into reference files (e.g. references/stamps-panel.md) referenced one level deep from the body to improve navigation and token efficiency.
For destructive edit paths (cut/paste, template overwrite, bulk placement), add explicit validate-then-apply checkpoints rather than only describing the end-state contract.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is noticeably verbose: it repeats 'preview-first' as a formula across many bullets and re-states the same clipboard-overwrite contract repeatedly, padding the token budget with restatements Claude largely infers. | 2 / 5 |
Actionability | Guidance is highly concrete and executable — named functions and contract surface like 'setCell(x, z, opts)', 'replaceWorldCoords()', 'applyToolToCell()', 'tinyworld:asset-templates.v1', plus exact behaviors to implement, covering common cases. | 5 / 5 |
Workflow Clarity | There is a final Validation section listing checks ('npm test', 'npm run build', browser checks) giving some sequence, but the bulk of the body is rules rather than an ordered workflow with validation checkpoints, and destructive edit paths lack explicit validate->fix->retry loops. | 3 / 5 |
Progressive Disclosure | Content is organized into headed sections (Placement rules, Clipboard and templates, Stamps panel, Validation) but everything is inlined in one ~200-line file with no referenced reference files or one-level-deep navigation, so structure is present but not split appropriately. | 3 / 5 |
Total | 13 / 20 Passed |