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clay-local-dev-loop

Set up a local development loop for building and testing Clay integrations. Use when iterating on Clay webhook handlers, testing enrichment pipelines, or building scripts that push data into Clay tables. Trigger with phrases like "clay local dev", "clay development setup", "clay testing locally", "clay dev workflow", "iterate clay integration".

78

Quality

100%

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SKILL.md
Quality
Evals
Security

Quality

Content

100%Weight 40%Scale 1-3

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a tight, actionable dev-loop guide with executable code, a clear multi-step workflow including a feedback loop and verification, and clean organization without verbosity. It is a high-quality, self-contained skill body.

DimensionReasoningScore

Conciseness

Lean and efficient: the only prose is a one-line Clay architecture note (genuinely non-obvious) plus compact code, an error table, and short Resources/Next Steps. It avoids explaining concepts Claude already knows and every section earns its place.

3 / 3

Actionability

Provides fully executable TypeScript (receiver, test sender, vitest unit test), concrete ngrok/tsx commands, and exact Clay UI column settings with a JSON body template — copy-paste ready with no pseudocode.

3 / 3

Workflow Clarity

Six clearly sequenced steps, an explicit three-terminal iteration cycle (modify → re-send → observe → adjust) as a feedback loop, a dedicated Step 6 verification via unit tests, and an error-handling table for recovery — matching the 'clear sequence with explicit validation and feedback loops' anchor.

3 / 3

Progressive Disclosure

No bundle files exist, so scoring is on organization; the body is well-structured into Overview, Prerequisites, six numbered steps, Error Handling, Output, Resources, and Next Steps, with only one-level cross-skill pointers (clay-install-auth, clay-sdk-patterns) and external doc links.

3 / 3

Total

12

/

12

Passed

Description

100%Weight 40%Scale 1-3

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is concise, third-person, and clearly states both capability and trigger conditions with natural user-facing phrases. It is a strong, low-conflict description with no over-claims or fluff.

DimensionReasoningScore

Specificity

Lists multiple concrete actions — 'building and testing Clay integrations', 'iterating on Clay webhook handlers', 'testing enrichment pipelines', 'building scripts that push data into Clay tables' — matching the 'lists multiple specific concrete actions' anchor.

3 / 3

Completeness

Explicitly answers both what ('Set up a local development loop for building and testing Clay integrations') and when ('Use when iterating on Clay webhook handlers, testing enrichment pipelines...'), with an explicit 'Trigger with phrases like' clause.

3 / 3

Trigger Term Quality

Provides five natural trigger phrases a user would actually say ('clay local dev', 'clay development setup', 'clay testing locally', 'clay dev workflow', 'iterate clay integration'), giving good coverage of common variations.

3 / 3

Distinctiveness Conflict Risk

Occupies a clear niche (Clay local dev loop) with Clay-specific triggers unlikely to fire for unrelated skills; would not conflict with generic webhook or testing skills.

3 / 3

Total

12

/

12

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository
jeremylongshore/claude-code-plugins-plus-skills
Reviewed

Table of Contents

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