Build stateful Durable Objects for real-time apps, WebSocket servers, coordination, and persistent state. Prevents 20 documented errors. Use when: implementing chat rooms, multiplayer games, rate limiting, session management, WebSocket hibernation, or troubleshooting class export, migration, WebSocket state loss, boolean binding, RPC streams, or binding errors.
87
88%
Does it follow best practices?
Impact
Pending
No eval scenarios have been run
Passed
No known issues
Loading evals
fa91c34
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.