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vibe-textual-ui

Textual TUI widget and TCSS conventions for Mistral Vibe. Use when building or styling Textual widgets, writing TCSS rules, working with selectable lists, tool headers, theme variables, or UI component layout.

70

Quality

88%

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SKILL.md
Quality
Evals
Security

Quality

Content

86%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A lean, high-signal conventions skill: every line encodes project-specific rules with concrete paths, class names, and TCSS specifics, organized into clear sections with no padding. The only notable gap is the tool-header convention, which describes the required wording pattern abstractly instead of showing an example.

Suggestions

Add a one-line before/after example for tool headers (e.g. running: 'Querying…' vs settled: 'Queried 14 results (truncated)') so the progressive-vs-settled verb convention is copy-paste ready.

Include a concrete good/bad TCSS pair for the $text-muted rule (a rule that pairs color with the nested &:ansi dim block vs one that omits it) to make the ANSI-theming requirement executable at a glance.

DimensionReasoningScore

Conciseness

Every rule carries project-specific information Claude cannot infer: the 'NavigableOptionList' import path and j/k behavior, the app.py orchestration boundary, the '&:ansi { text-style: dim; }' pairing, the 'ansi_*' ban with theme-variable alternatives, and the Rust TUI parity requirement. There is no padding and no explanation of concepts Claude already knows — the lean, every-token-earns-its-place anchor.

5 / 5

Actionability

Most rules are directly executable, naming exact files ('vibe/cli/textual_ui/widgets/navigable_option_list.py'), classes, TCSS properties, and theme variables ($primary, $surface, $error) plus a doc link. It falls short of fully copy-paste-ready because the tool-header rule ('progressive wording while a call is running, then a settled verb once any result arrives') gives direction without a worked example of the wording.

4 / 5

Workflow Clarity

This is a rule-based conventions skill with no multi-step process and no destructive or batch operations, so no validation cap applies; each rule is an unambiguous directive and the deprecation/parity requirement is stated with a pointer to AGENTS.md. It sits at 4 rather than 5 because the tool-header rendering states rely on interpretation (no before/after example or check of what a correct header looks like).

4 / 5

Progressive Disclosure

The body is under 50 lines, needs no external reference files (none exist in the bundle, and none are warranted), and is cleanly organized into an intro with the deprecation note plus Widgets and TCSS sections. Per the simple-skill guideline this is the well-organized-sections case that scores 5.

5 / 5

Total

18

/

20

Passed

Description

87%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong description with an explicit 'Use when' clause, concrete trigger terms, and a well-defined niche. The only weaknesses are a couple of missing natural synonyms ('terminal UI', '.tcss') and a what-clause that labels the domain more than it lists actions.

DimensionReasoningScore

Specificity

The description enumerates several concrete activities ('building or styling Textual widgets, writing TCSS rules, working with selectable lists, tool headers, theme variables'), matching the several-specific-actions-with-minor-gaps anchor. It falls short of 5 because notable scope from the body — e.g. the Rust TUI parity requirement — is not reflected, and the what-clause ('Textual TUI widget and TCSS conventions') is more a domain label than an action list.

4 / 5

Completeness

It explicitly answers both questions: what ('Textual TUI widget and TCSS conventions for Mistral Vibe') and when ('Use when building or styling Textual widgets, writing TCSS rules, working with selectable lists, tool headers, theme variables, or UI component layout') with concrete trigger phrases — the anchor-5 pattern.

5 / 5

Trigger Term Quality

Natural terms a user would say are well covered: 'Textual widgets', 'TCSS rules', 'TUI', 'styling', 'theme variables', 'UI component layout'. A few natural synonyms are missing ('terminal UI', '.tcss' files, 'colors'), which fits the good-coverage-with-a-few-missing anchor rather than comprehensive synonym/extension coverage.

4 / 5

Distinctiveness Conflict Risk

'Textual TUI', 'TCSS', and 'Mistral Vibe' define a clear niche with distinct triggers; no plausible overlap with other skills' trigger terms. This is the clear-niche, minimal-conflict anchor.

5 / 5

Total

18

/

20

Passed

Validation

93%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 15 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

metadata_version

'metadata.version' is missing

Warning

Total

15

/

16

Passed

Repository

mistralai/mistral-vibe

Path

.agents/skills/vibe-textual-ui/SKILL.md

Reviewed

Table of Contents

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