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html-ppt-zhangzara-raw-grid

A brutalist poster-series case study for a music festival — the concept, the system, and how it scaled across formats. Built as a decision-grade design craft deck for design peers, client.

58

Quality

68%

Does it follow best practices?

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Adds up to 20 points to the overall score

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SecuritybySnyk

Passed

No findings from the security scan

Fix and improve this skill with Tessl

tessl review fix ./design-templates/html-ppt-zhangzara-raw-grid/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

80%Weight 40%Scale 1-3

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is concise and actionable with a clear sequenced workflow, but lacks a validation checkpoint and references bundle files (LICENSE, template.json, example.html, assets/) that are not present, weakening workflow clarity and progressive disclosure.

Suggestions

Add an explicit validation/verification step to the workflow, e.g., confirm the deck opens in a browser and the design system (fonts, palette, decorative elements) is intact before emitting.

Ship the referenced bundle files (example.html, template.json, LICENSE, and assets/) so the one-level-deep references resolve to real material.

Reconcile the output contract (artifact identifier='zhangzara-raw-grid') with the workflow so the final emitted artifact is explicitly the validated result of step 6.

DimensionReasoningScore

Conciseness

The body is lean with no padding or explanation of concepts Claude already knows; every section (at a glance, best for, avoid for, workflow, output contract) earns its place.

3 / 3

Actionability

Guidance is concrete and executable for an instruction skill: clone example.html, replace placeholders matching dimensions, duplicate layouts, and emit a specific <artifact> block with a named identifier.

3 / 3

Workflow Clarity

Six numbered workflow steps are clearly sequenced, but there is no validation or verification checkpoint (e.g., checking the HTML renders or the design system is preserved), which per the guidelines caps workflow clarity at 2.

2 / 3

Progressive Disclosure

Sections are well organized with one-level-deep references to ./LICENSE, template.json, and example.html, but none of these referenced bundle files actually ship with the skill, so the signaled navigation points to missing material.

2 / 3

Total

10

/

12

Passed

Description

57%Weight 40%Scale 1-3

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is specific and distinctive about its niche, but lacks an explicit 'when to use' trigger clause and natural user-facing trigger terms, which caps completeness and trigger term quality.

Suggestions

Add an explicit 'Use when...' clause naming natural triggers such as 'poster series', 'festival posters', 'case study deck', or 'design craft slides'.

List concrete actions the skill performs (e.g., 'drafts slide plan, writes slides, sets visual direction, runs a critic pass') to raise specificity.

Surface the most natural user keywords ('poster', 'deck', 'slides') in the description text rather than only in tags/triggers.

DimensionReasoningScore

Specificity

Names the domain ('brutalist poster-series case study for a music festival') and a few abstracted actions ('the concept, the system, and how it scaled across formats'), but does not enumerate multiple concrete actions like the score-3 anchor.

2 / 3

Completeness

Clearly states what the skill produces, but there is no 'Use when...' clause or equivalent explicit trigger guidance, which caps completeness at 2 per the judging guidelines.

2 / 3

Trigger Term Quality

Contains some relevant domain framing ('poster-series case study', 'music festival', 'design craft deck'), but no explicit natural trigger keywords such as 'poster', 'slides', or 'deck' appear in the description itself, missing common variations.

2 / 3

Distinctiveness Conflict Risk

'Brutalist poster-series case study for a music festival ... decision-grade design craft deck' carves a clear niche with distinct triggers, making it unlikely to fire for unrelated skills.

3 / 3

Total

9

/

12

Passed

Validation

81%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation13 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

relative_links

Relative link issues: 1 missing

Warning

referenced_paths_exist

Referenced path issues: 1 missing

Warning

Total

13

/

16

Passed

Repository
nexu-io/open-design
Reviewed

Table of Contents

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