CtrlK
BlogDocsLog inGet started
Tessl Logo

web-3d-asset-pipeline

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

70

Quality

86%

Does it follow best practices?

Run evals on this skill

Adds up to 20 points to the overall score

View guide

SecuritybySnyk

Passed

No findings from the security scan

SKILL.md
Quality
Evals
Security

Quality

Content

72%Weight 40%Scale 1-3

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A well-organized, lean overview skill that splits detail into clearly signaled reference files, but it stops short of executable guidance and lacks an explicit validation feedback loop in its pipeline. The two mid-range dimensions (actionability, workflow_clarity) reflect missing commands/code and a missing validate→fix→retry cycle.

Suggestions

Add concrete, copy-paste-ready commands for the key steps — e.g. a glTF Transform CLI invocation for pruning/simplification/compression and the KTX2 encoding command — so the guidance is executable rather than directional.

Turn step 4 into an explicit feedback loop: 'Validate with glTF Transform validate; if errors, fix and re-validate; only ship once validation passes', mirroring the validate→fix→retry pattern the rubric expects for destructive/batch operations.

Optionally add one minimal executable example (a small glTF Transform script or a Blender export-settings checklist) under a 'Quick start' section to lift actionability from directional to copy-paste ready.

DimensionReasoningScore

Conciseness

Lean and directive throughout — it instructs rather than explaining concepts Claude already knows (no 'GLB is a format that...' padding) and names tools without over-explaining them, so every section earns its place; not a 2 because there is no unnecessary concept exposition to tighten.

3 / 3

Actionability

Gives concrete, named guidance ('Optimize with glTF Transform', 'Use KTX2 or BasisU', 'Author explicit collision proxies') but no executable commands, code, or specific settings, so key execution details are missing; not a 1 because it instructs with specific tools rather than being vague/abstract, and not a 3 because nothing is copy-paste ready.

2 / 3

Workflow Clarity

The 'Default Pipeline' is a clear 6-step sequence and step 4 is an explicit validation step, but there is no validate→fix→re-validate feedback loop; per the rubric, missing feedback loops for destructive/batch operations (compression, optimization, export) caps this at 2 rather than 3.

2 / 3

Progressive Disclosure

The body is a concise overview with a clearly signaled 'References' section pointing to six one-level-deep files (e.g., 'Three.js stack', 'GLB loader starter'), with detail appropriately split out rather than inlined; not a 2 because references are explicitly labeled and navigation is easy. (Bundle files were not present in the review directory, so scoring reflects the body's reference signaling.)

3 / 3

Total

10

/

12

Passed

Description

100%Weight 40%Scale 1-3

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, well-formed description: concrete actions, natural trigger terms, explicit 'what' and 'when', and a distinct niche. Voice is appropriately third-person/imperative with no first- or second-person phrasing to penalize.

DimensionReasoningScore

Specificity

Lists multiple concrete actions — 'Prepare and optimize', 'Blender cleanup and export', 'collision or LOD setup, compression, texture packaging, and runtime validation' — matching the score-3 anchor that expects several specific concrete actions rather than vague language.

3 / 3

Completeness

Explicitly answers both 'what' ('Prepare and optimize browser-game 3D assets') and 'when' via an explicit 'Use when the user asks for...' clause, satisfying the score-3 anchor; not a 2 because the trigger is explicit rather than merely implied.

3 / 3

Trigger Term Quality

Natural domain terms a user would actually say are well covered — 'GLB or glTF', 'Blender cleanup and export', 'collision or LOD setup', 'compression', 'texture packaging' — rather than jargon or generic phrasing.

3 / 3

Distinctiveness Conflict Risk

Occupies a clear niche (browser-game 3D asset shipping, GLB/glTF) with distinct triggers unlikely to fire for non-3D skills; not a 2 because it would not meaningfully overlap with sibling skills.

3 / 3

Total

12

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
openai/plugins
Reviewed

Table of Contents

Is this your skill?

If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.