Content
71%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A lean, well-organized architectural skill with concrete, actionable rules and clear entry/exit conditions. Its principal defect is that every detailed reference it defers to is missing from the bundle, so the progressive-disclosure chain is broken and the deferred detail (decision table, per-engine structures) is unreachable.
Suggestions
Ship the six reference files (engine-selection.md, phaser-architecture.md, three-webgl-architecture.md, threejs-stack.md, react-three-fiber-stack.md, web-3d-asset-pipeline.md) in a references/ directory inside the skill bundle, and fix the paths — `../../references/...` does not resolve from SKILL.md's location.
Since the Engine Selection section already states the per-engine defaults inline, either trim it to a pointer at the decision table or drop the duplicate reference to reduce redundancy.
Add a short validation checkpoint to the workflow — e.g. how to confirm the architecture is settled before handing off to a specialist skill — to strengthen the exit condition.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean and bulleted, assumes competence (no explanations of what engines or renderers are), and mostly earns its tokens — e.g. "Save serializable simulation state, not renderer objects." It misses a 5 due to redundancy: the Engine Selection bullets duplicate the decision table deferred to engine-selection.md, and the "Do Not Stay Here When" bullets largely invert the "Use This Skill When" list. | 4 / 5 |
Actionability | The rules are concrete and executable for an instruction-only skill — specific input action names (`move`, `confirm`, `cancel`, `ability-1`, `pause`), "standardize on GLB or glTF 2.0", per-engine defaults. The gap preventing a 5: the "Implementation Checklist" lists items to define without guidance on defining them, and the key detail (the decision table, per-engine structures) is delegated to reference files that are not present in the bundle, leaving the guidance partially incomplete. | 4 / 5 |
Workflow Clarity | There is a coherent implicit sequence — settle the engine track, apply the Architecture Rules, work the "Define these before writing core code" checklist, then "Once the stack is clear, hand off to the runtime or asset specialist skill" — with clear entry (Use When) and exit (Do Not Stay Here When) conditions. No validation checkpoints exist, but the skill is architectural rather than a destructive or batch operation, so the cap does not apply; minor checkpoints (e.g. how to verify the architecture is settled) keep it at 4 rather than 5. | 4 / 5 |
Progressive Disclosure | The body itself is well structured with a clear References section signaling six one-level-deep files, but none of the referenced paths (../../references/engine-selection.md, phaser-architecture.md, three-webgl-architecture.md, threejs-stack.md, react-three-fiber-stack.md, web-3d-asset-pipeline.md) exist in the bundle — the skill directory contains only SKILL.md. Navigation is therefore broken: the disclosure chain points at dangling files, which is worse than the 'minor organization gaps' of a 4 and best fits the 3 anchor (structure present but the reference layer fails). | 3 / 5 |
Total | 15 / 20 Passed |