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golang-data-structures

Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.

76

Quality

96%

Does it follow best practices?

Impact

No eval scenarios have been run

SecuritybySnyk

Passed

No known issues

SKILL.md
Quality
Evals
Security

Quality

Content

92%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

This is a high-quality skill that serves as an excellent reference for Go data structure selection and usage. It is concise, actionable, and well-structured with clear tables, executable code, and well-signaled cross-references. The main weakness is that the referenced deep-dive files are not provided in the bundle, making it impossible to verify the progressive disclosure chain is complete.

Suggestions

Provide the referenced bundle files (references/slice-internals.md, references/map-internals.md, references/containers.md, references/generics.md, references/pointers.md) to complete the progressive disclosure structure.

DimensionReasoningScore

Conciseness

The content is lean and efficient throughout. It assumes Claude's Go competence, avoids explaining basic concepts, and every section delivers actionable information without padding. The tables, code snippets, and cross-references are all information-dense.

3 / 3

Actionability

Provides executable code examples for preallocation, generic sets, arrays as map keys, and slices.Grow. The best practices are specific and prescriptive (e.g., exact growth formula, specific package functions). The common mistakes table gives concrete fixes.

3 / 3

Workflow Clarity

This is primarily a reference/selection skill rather than a multi-step workflow skill. The decision guidance is clear — the container selection table, copy semantics table, and Builder vs Buffer comparison all provide unambiguous selection criteria. The best practices are clearly sequenced and prioritized.

3 / 3

Progressive Disclosure

The skill references multiple deep-dive files (slice-internals.md, map-internals.md, containers.md, generics.md, pointers.md) and cross-references other skills effectively. However, no bundle files were provided, so we cannot verify these references exist. The structure is well-organized with clear signaling, but the missing bundle files prevent a score of 3.

2 / 3

Total

11

/

12

Passed

Description

100%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

This is an excellent skill description that thoroughly covers Go data structures with specific subtopics, natural trigger terms that developers would use, and an explicit 'Use when...' clause. It uses proper third-person voice and is both comprehensive and well-organized, making it easy for Claude to select this skill when appropriate while avoiding false matches.

DimensionReasoningScore

Specificity

The description lists multiple specific concrete topics and actions: slices with internals/capacity growth/preallocation, maps with internals/hash buckets, arrays, container packages, strings.Builder vs bytes.Buffer, generic collections, pointers with unsafe.Pointer and weak.Pointer, and copy semantics. This is highly specific and comprehensive.

3 / 3

Completeness

Clearly answers both 'what' (Golang data structures with detailed subtopics) and 'when' with an explicit 'Use when...' clause covering choosing/optimizing Go data structures, implementing generic containers, using container/ packages, unsafe/weak pointers, or questioning slice/map internals.

3 / 3

Trigger Term Quality

Excellent coverage of natural terms a Go developer would use: 'slices', 'maps', 'arrays', 'container/list/heap/ring', 'strings.Builder', 'bytes.Buffer', 'unsafe.Pointer', 'weak.Pointer', 'generic collections', 'copy semantics', 'preallocation', 'capacity growth'. These are all terms users would naturally mention when asking about Go data structures.

3 / 3

Distinctiveness Conflict Risk

Highly distinctive with a clear niche: Go-specific data structures. The combination of 'Golang', specific Go types (slices, maps), Go-specific packages (container/list/heap/ring, slices package, maps package), and Go-specific constructs (unsafe.Pointer, weak.Pointer) makes it very unlikely to conflict with other skills.

3 / 3

Total

12

/

12

Passed

Validation

81%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation9 / 11 Passed

Validation for skill structure

CriteriaDescriptionResult

metadata_field

'metadata' should map string keys to string values

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

9

/

11

Passed

Repository
samber/cc-skills-golang
Reviewed

Table of Contents

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