Content
100%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is an exemplary skill document: a tight, sequenced ten-step workflow grounded in a concrete reference implementation, with exact APIs, commands, file paths, and an explicit validation loop and completion checklist. Every token is project-specific and earns its place, and nothing that belongs in a separate file is inlined. No weaknesses were found against any dimension.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean and assumes Claude's competence: every sentence is project-specific instruction (e.g. "Don't touch `src/games/index.ts`. It finds every folder whose `game.ts` has a default export") with no explanations of concepts Claude already knows and no padding. Even the brief rationale clauses ("keep them free of the canvas and the DOM so Vitest can run them") earn their tokens by preventing a real mistake. | 5 / 5 |
Actionability | Guidance is fully executable: exact paths (`src/games/<game-id>/`), exact APIs (`recordScore(ringToss.id, score)` from `src/carnival`, `theme.colors.*`, `canvasFont(...)`), commands (`npm run format`, `npm run check`, `npm run dev`), and a copy-paste-ready `CarnivalGame` template showing the required named and default exports. The commented `start(canvas)` body is justified flexibility since each game's loop differs and step 1 directs to the complete water-cannon pattern to copy, so this is not the pseudocode penalty of anchor 3. | 5 / 5 |
Workflow Clarity | Ten clearly sequenced steps with explicit validation and a feedback loop ("Run `npm run format`, then `npm run check`, and fix anything it reports") plus a "Done when" checklist with concrete verifiable outcomes (playable at `#/play/<game-id>`, best score shows on the midway, registry test passes). This matches the top anchor with checkpoints and a checklist; the operation is additive rather than destructive or batch, so no cap applies. | 5 / 5 |
Progressive Disclosure | There are no bundle files and none are needed: this is a single-task skill whose entire content (steps, one compact code template, a done-checklist) belongs inline, organized under clear "Steps" and "Done when" sections. Per the rubric's simple-skill note, a skill of this size with no need for external references and well-organized sections scores 5; the in-repo pattern file it points to (`src/games/water-cannon/game.ts`) is a real, clearly signaled source of detail exactly one level deep. | 5 / 5 |
Total | 20 / 20 Passed |