Two-dimensional recursive spatial subdivision using quadtree data structure for efficient spatial operations, collision detection, and nearest neighbor queries.
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Quality
Pending
Does it follow best practices?
Impact
Pending
No eval scenarios have been run
{
"name": "tessl/npm-d3-quadtree",
"version": "3.0.0",
"docs": "docs/index.md",
"describes": "pkg:npm/d3-quadtree@3.0.1",
"summary": "Two-dimensional recursive spatial subdivision using quadtree data structure for efficient spatial operations, collision detection, and nearest neighbor queries."
}