CtrlK
BlogDocsLog inGet started
Tessl Logo

Discover skills

Discover and install skills to enhance your AI agent's capabilities.

AllSkillsDocsRules
NameContainsScore

install-from-remote-library

MoizIbnYousaf/Ai-Agent-Skills

Use when installing skills from a shared ai-agent-skills library repo. Inspect with `--list` first, prefer `--collection`, and preview with `--dry-run` before installing.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Database schema design, optimization, and migration patterns for PostgreSQL, MySQL, and NoSQL databases. Use for designing schemas, writing migrations, or optimizing queries.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Use when building a managed team skills library for a real stack. Map work to shelves, browse before curating, write meaningful `whyHere` notes, and create a starter pack once the first pass is solid.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Assists in writing high-quality content by conducting research, adding citations, improving hooks, iterating on outlines, and providing real-time feedback on each section. Transforms your writing process from solo effort to collaborative partnership.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Writing effective code documentation - API docs, README files, inline comments, and technical guides. Use for documenting codebases, APIs, or writing developer guides.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Automatically creates user-facing changelogs from git commits by analyzing commit history, categorizing changes, and transforming technical commits into clear, customer-friendly release notes. Turns hours of manual changelog writing into minutes of automated generation.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Use when regenerating README.md and WORK_AREAS.md in a managed library workspace. Always dry-run first to preview changes.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Use when exploring the ai-agent-skills catalog to find, compare, and evaluate skills before installing. Always use --fields to limit output size and --dry-run before committing to an install.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Backend API design, database architecture, microservices patterns, and test-driven development. Use for designing APIs, database schemas, or backend system architecture.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Use when checking the overall health of a skills library. Run doctor, validate, check for stale skills, and verify generated docs are in sync.

Skills

MoizIbnYousaf/Ai-Agent-Skills

Clarify requirements before implementing. Do not use automatically, only when invoked explicitly.

Skills

majidmanzarpour/threejs-game-skills

Verify and release Three.js browser games. Combines playtest QA, automated bot playtests, mobile/responsive checks, production builds, preview verification, static-hosting base paths, debug gating, bundle review, screenshots, visual test harness decisions, packaged canvas-pixel inspection with measured metrics, console checks, and release risk reports.

Skills

majidmanzarpour/threejs-game-skills

Generate and edit 2D image assets for Three.js games using Google's Gemini image API. Use for concept sheets, image-to-3D inputs, texture references, sky/background plates, decals, logos, icons, GUI art, title/menu art, thumbnails, marketing stills, and source images that feed threejs-3d-generator. Also use for direct image editing when the user provides an image path.

Skills

majidmanzarpour/threejs-game-skills

Design premium Three.js game UI. Use for HUDs, menus, overlays, pause/win/lose screens, settings, icon controls, touch UI, typography, responsive layout, safe areas, text fit, and UI/world cohesion.

Skills

majidmanzarpour/threejs-game-skills

Debug and profile Three.js browser games. Combines scene debugging, render/runtime/loading/animation/resize/mobile input fixes, performance profiling, draw calls, triangles, textures, memory, shader/post-processing cost, bundle size, and mobile DPR/input issues.

Skills

majidmanzarpour/threejs-game-skills

Generate, convert, clean, and prepare audio assets for Three.js browser games using ElevenLabs. Use for sound effects, looping ambience, UI sounds, impact/weapon/vehicle audio, creature or boss stingers, announcer/dialogue TTS, scratch-performance voice conversion, voice cleanup/isolation, audio manifests, and game-ready web audio integration.

Skills

majidmanzarpour/threejs-game-skills

Upgrade Three.js games from basic/prototype visuals to premium AAA-inspired browser graphics. Combines art-direction critique, procedural model building, technical art, mandatory external asset sourcing decisions, threejs-3d-generator assets, threejs-image-generator concept/texture workflows, scene visual polish, material/texture libraries, world prop kits, shaders, VFX readability, render budgets, LOD/instancing, render pipeline, and visual scorecard gates. For premium games with characters, vehicles, ships, weapons, buildings, signature props, skies, textures, decals, logos, icons, or GUI art, load the relevant generator skills before deciding procedural assets are enough.

Skills

modu-ai/moai-adk

Database specialist covering PostgreSQL, MongoDB, Redis, Oracle, and cloud database platforms (Neon, Supabase, Firestore). Use for schema design, query optimization, indexing strategies, data modeling, or cloud database selection. Cloud vendor guide absorbed from moai-platform-database-cloud.

Skills

modu-ai/moai-adk

Backend development specialist covering API design, database integration, microservices architecture, and modern backend patterns. Use when designing APIs, implementing server logic, authentication, or authorization.

Skills

aizhimou/pigeon-pod

Analyze product and technical requirements for the PigeonPod project with software engineering rigor. Use when users ask to evaluate a feature, enhancement, non-functional requirement, integration, or migration for value, feasibility, architecture fit, implementation impact, risk, delivery scope, or tradeoffs. Do not use for bug triage or root-cause analysis; use `bug-analysis` for bugfix-oriented work. Always inspect current repository docs and code first, then use MCP tools including Context7 to verify external library, framework, or API constraints before concluding.

Skills

Can't find what you're looking for? Evaluate a missing skill.