Discover and install skills to enhance your AI agent's capabilities.
| Name | Contains | Score |
|---|---|---|
nano-banana-pro intellectronica/agent-skills Generate and edit images using Google's Nano Banana Pro (Gemini 3 Pro Image) API. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports both text-to-image generation and image-to-image editing with configurable resolution (1K default, 2K, or 4K for high resolution). DO NOT read the image file first - use this skill directly with the --input-image parameter. | Skills | |
mgrep-code-search intellectronica/agent-skills Semantic code search using mgrep for efficient codebase exploration. This skill should be used when searching or exploring codebases with more than 30 non-gitignored files and/or nested directory structures. It provides natural language semantic search that complements traditional grep/ripgrep for finding features, understanding intent, and exploring unfamiliar code. | Skills | |
markdown-converter intellectronica/agent-skills Convert documents and files to Markdown using markitdown. Use when converting PDF, Word (.docx), PowerPoint (.pptx), Excel (.xlsx, .xls), HTML, CSV, JSON, XML, images (with EXIF/OCR), audio (with transcription), ZIP archives, YouTube URLs, or EPubs to Markdown format for LLM processing or text analysis. | Skills | |
lorem-ipsum intellectronica/agent-skills Generate lorem ipsum placeholder text. This skill should be used when users ask to generate lorem ipsum content, placeholder text, dummy text, or filler text. Supports various structures including plain paragraphs, headings with sections, lists, and continuous text. Output can be saved to a file or used directly as requested by the user. | Skills | |
here-be-git intellectronica/agent-skills Initialise a git repository with optional agent commit instructions and .gitignore. Use when users say "here be git", "init git", "initialise git", or otherwise indicate they want to set up version control in the current directory. | Skills | |
gpt-image-1-5 intellectronica/agent-skills Generate and edit images using OpenAI's GPT Image 1.5 model. Use when the user asks to generate, create, edit, modify, change, alter, or update images. Also use when user references an existing image file and asks to modify it in any way (e.g., "modify this image", "change the background", "replace X with Y"). Supports text-to-image generation and image editing with optional mask. DO NOT read the image file first - use this skill directly with the --input-image parameter. | Skills | |
copilot-sdk intellectronica/agent-skills This skill provides guidance for creating agents and applications with the GitHub Copilot SDK. It should be used when the user wants to create, modify, or work on software that uses the GitHub Copilot SDK in TypeScript, Python, Go, or .NET. The skill covers SDK usage patterns, CLI configuration, custom tools, MCP servers, and custom agents. | Skills | |
context7 intellectronica/agent-skills Retrieve up-to-date documentation for software libraries, frameworks, and components via the Context7 API. This skill should be used when looking up documentation for any programming library or framework, finding code examples for specific APIs or features, verifying correct usage of library functions, or obtaining current information about library APIs that may have changed since training. | Skills | |
anki-connect intellectronica/agent-skills This skill is for interacting with Anki through AnkiConnect, and should be used whenever a user asks to interact with Anki, including to read or modify decks, notes, cards, models, media, or sync operations. | Skills | |
threejs-textures cloudai-x/threejs-skills Three.js textures - texture types, UV mapping, environment maps, texture settings. Use when working with images, UV coordinates, cubemaps, HDR environments, or texture optimization. | Skills | |
threejs-shaders cloudai-x/threejs-skills Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects. Use when creating custom visual effects, modifying vertices, writing fragment shaders, or extending built-in materials. | Skills | |
threejs-postprocessing cloudai-x/threejs-skills Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders. | Skills | |
threejs-materials cloudai-x/threejs-skills Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance. | Skills | |
threejs-loaders cloudai-x/threejs-skills Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress. | Skills | |
threejs-lighting cloudai-x/threejs-skills Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance. | Skills | |
threejs-interaction cloudai-x/threejs-skills Three.js interaction - raycasting, controls, mouse/touch input, object selection. Use when handling user input, implementing click detection, adding camera controls, or creating interactive 3D experiences. | Skills | |
threejs-geometry cloudai-x/threejs-skills Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering. | Skills | |
threejs-fundamentals cloudai-x/threejs-skills Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms. | Skills | |
threejs-animation cloudai-x/threejs-skills Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations. | Skills | |
Quickstart example: Systematic API testing workflow (skill) Contains: debug-api-endpoints When you need to test or debug API endpoints systematically | Skills |
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