Discover and install skills, docs, and rules to enhance your AI agent's capabilities.
| Name | Contains | Score |
|---|---|---|
CopilotKit/CopilotKit Use when a developer wants to build their first CopilotKit Channels agent and get it answering in Slack or Microsoft Teams: "set up a channel", "connect my agent to Slack", "get my agent into Teams", or starting from nothing and wanting a working channel end to end. Covers the whole path: inspecting or scaffolding the project, building the AG-UI agent, creating and reconciling the managed Channel with the public CopilotKit CLI, running the long-running host, and proving a real provider mention gets a reply. The workflow is not in this file. Run `npx --yes copilotkit@latest onboard start` and follow the graph it prints. | Skills | — |
CopilotKit/CopilotKit Author a NEW skin for the reskinnable-demo app. A skin is a self-contained domain plugin under src/skins/<id>/ that implements the frozen `Skin` contract (src/shell/skin-contract.ts) to swap the app's entire experience — brand, theme, layout, pages, tools, data, and agent — as a live sales demo. Use when the user says "add a skin", "create a skin", "new skin", "reskin the app", "make a <domain> skin", or wants the app re-themed as a new product. Do NOT use for editing the shell itself (src/shell/**), the shared token vocabulary (src/app/globals.css), or the shipped skins unless explicitly asked. | Skills | — |
heygen-com/hyperframes Glass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables. | Skills | — |
heygen-com/hyperframes An orbiting camera follows an ice logo as it breaks apart, reforms into two text moments, and fades. HyperFrames block, 1920×1080, 22.5s, 216 variables. | Skills | — |
heygen-com/hyperframes A chain of bevelled cuboids rides a travelling wave as a content carousel. HyperFrames block, 1920×1080, 6.666666666666667s, 40 variables. | Skills | — |
heygen-com/hyperframes A tiled headline surface flips cell by cell under a sweeping depth field to reveal the rear headline. HyperFrames block, 1920×1080, 8s, 18 variables. | Skills | — |
heygen-com/hyperframes Leaves sweep through the frame and part to reveal the headline. HyperFrames block, 1920×1080, 12s, 11 variables. | Skills | — |
heygen-com/hyperframes Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`. | Skills | — |
heygen-com/hyperframes Render-correctness doctrine for scene-to-scene seams in HyperFrames launch videos — the prerequisites that make transitions composite correctly on the master timeline. Load when assembling the master timeline / index.html, when a white flash appears at a cut or crossfade seam (especially on dark films), when reasoning about why a transition opacity dip shows through, or when verifying the render-side mechanics of how overlapping scene wrappers blend. Covers the opaque stage-ground (#root background) white-flash guard and how the injector overlaps wrappers, holds final frames, ping-pongs tracks, and stamps lint-clean template code onto the master timeline. Does NOT contain the per-transition catalog — see the transition registry for individual transition entries. | Skills | |
heygen-com/hyperframes House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff. | Skills | |
heygen-com/hyperframes GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar] | Skills | |
heygen-com/hyperframes The technique catalog: five velocity-matched SEAMS (zoom-through, INVERSE zoom-through, cut-the-curve, waterfall cut, rack-focus blur-cut) plus the two in-scene techniques — waterfall ENTRY (staggered arrival cascades for title cards / segment openers) and the nudge curve (slow-fast-slow three-phase group slides). Covers partial-travel (~12% of frame) velocity matching via mirrored power4 eases, the Z scale-sign rule, size-scaled blur (10px text / 18-20px full-frame), word-by-word staggered cuts, cascade pacing by element weight, and the 10/65/25 slide ratio. Read before authoring any transition, text-beat handoff, kinetic text entry, or group reposition. [depth, zoom, inverse-zoom, scale-sign, mirrored-zoom, rack-focus, pacing, velocity, cut-the-curve, waterfall, stagger, cascade, kinetic-text, title-card, segment-opener, nudge, slide, easing, group-motion, z-depth, motion-graphics, cinematic, transition, blur, directional-continuity] | Skills | |
heygen-com/hyperframes Turn a weekly changelog .md into a finished branded changelog video (square 1080, ~45-60s, Annie VO, animated brand background, mock-UI visualizations, lowkey captions). Use when the user provides a changelog/digest markdown and wants the weekly video, or says "changelog video". Self-contained — fonts, background, lexicon, and scripts ship in this skill. | Skills | |
heygen-com/hyperframes Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint | Skills | |
novuhq/novu Reach the actual human you're working for via the `human` CLI (ask/approve/choose/tell) when you need a decision, approval, or notification and no one is watching this terminal right now. Use for background/autonomous/scheduled runs, risky or irreversible actions, and genuine multi-way ambiguity — not for routine questions the current chat user can just answer next turn. | Skills | — |
hugohe3/ppt-master AI-driven presentation workflow for generating editable PPTX decks and slides, reconstructing page visuals, creating reusable Brand/Style/Layout/Deck workspaces, filling native PPTX templates, and enhancing finished PPTX files. Use when the user asks to create, generate, reconstruct, regenerate, beautify, redesign, template, fill, or enhance a presentation, PPT, PPTX, slide deck, or courseware — including adding narration or animation to one — requests a presentation-authored narrated/self-running video, or mentions ppt-master. | Skills | — |
multica-ai/multica Use for Multica platform actions the runtime brief does not fully cover: issue and PR contracts, charts and files in comments, mentions, agents, squads, autopilots, projects, runtimes, skill import. Not for the product code you are working on. | Skills | — |
multica-ai/multica Superseded by the multica-platform skill — load that instead. This file only records where the Multica issue contracts moved to. | Skills | — |
abhigyanpatwari/GitNexus Use when the user wants to rename, extract, split, move, or restructure code safely. Examples: "Rename this function", "Extract this into a module", "Refactor this class", "Move this to a separate file" | Skills | — |
abhigyanpatwari/GitNexus Use when the user wants the GitNexus engineering pipeline run end-to-end on a task: gitnexus-plan (plan depth chosen up front), a blocking gate to execute with gitnexus-work or stop, finishing with a gitnexus-review of the result. Examples: "/gitnexus-lfg Add retry support to the ingestion pipeline", "run the gitnexus pipeline on this", "plan, build and review this feature". | Skills | — |
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