Build authoritative real-time multiplayer servers with Colyseus 0.17+. Use when implementing rooms, schema state sync, client message validation, matchmaking, authentication, reconnection handling, or server-side anti-cheat constraints. Keywords: colyseus, room lifecycle, schema, multiplayer, websocket, matchmaking, onJoin, onLeave, onDrop, allowReconnection.
71
89%
Does it follow best practices?
Impact
—
No eval scenarios have been run
Passed
No known issues
{
"name": "pantheon-ai/colyseus-multiplayer",
"version": "0.2.1",
"description": "Build authoritative real-time multiplayer servers with Colyseus 0.17+. Use when implementing rooms, schema state sync, client message validation, matchmaking, authentication, reconnection handling, or server-side anti-cheat constraints. Keywords: colyseus, room lifecycle, schema, multiplayer, websocket, matchmaking, onJoin, onLeave, onDrop, allowReconnection.",
"private": false,
"skills": [
"SKILL.md"
]
}