Grok Build ONLY. Turn a 2D character still into smooth animation sprites via image_gen/image_edit base → image_to_video (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user wants video-to-sprite, motion capture from generated video, smoother run/walk cycles from dense frames, or runs /video2dsprite. Do NOT use on Codex/Claude — only Grok Build has image_to_video. Prefer generate2dsprite for crisp pixel sheets without video.
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