Author or refresh a VeOmni model's patchgen-generated modeling under generated/ — GPU and/or NPU config, dense or MoE, text / VLM / Omni. Covers the patchgen decorators, sharing patches across sibling models via name_map, MoE fused-expert weight loading, Ulysses SP in multimodal forwards, __init__.py registration, running codegen, and the test cases. This is the modeling step of adding a new model, not only of refreshing an existing one. Trigger: 'add patchgen for a model', 'write a patch_gen_config', 'regenerate the generated modeling', 'add NPU patchgen', 'port a model to patchgen', 'transformers v5 migration'. Never hand-edit anything under generated/.
73
92%
Does it follow best practices?
Run evals on this skill
Adds up to 20 points to the overall score
View guide
Passed
No findings from the security scan
Scanned
b8a3edc
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.