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threejs-materials

Choosing and configuring three.js materials - unlit, diffuse, specular, PBR, toon, point and line materials - shared properties like blending and stencil, environment response, and the WebGPU node-material and TSL equivalents. Use when styling meshes or tuning material behavior.

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SKILL.md
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CloudAI-X/threejs-skills

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skills/threejs-materials/SKILL.md

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