Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
Install with Tessl CLI
npx tessl i github:Dimillian/Skills --skill ios-debugger-agent95
Does it follow best practices?
Validation for skill structure
Use XcodeBuildMCP to build and run the current project scheme on a booted iOS simulator, interact with the UI, and capture logs. Prefer the MCP tools for simulator control, logs, and view inspection.
Follow this sequence unless the user asks for a narrower action.
mcp__XcodeBuildMCP__list_sims and select the simulator with state Booted.mcp__XcodeBuildMCP__session-set-defaults with:
projectPath or workspacePath (whichever the repo uses)scheme for the current appsimulatorId from the booted deviceconfiguration: "Debug", useLatestOS: truemcp__XcodeBuildMCP__build_run_sim.mcp__XcodeBuildMCP__launch_app_sim.mcp__XcodeBuildMCP__get_sim_app_pathmcp__XcodeBuildMCP__get_app_bundle_idUse these when asked to inspect or interact with the running app.
mcp__XcodeBuildMCP__describe_ui before tapping or swiping.mcp__XcodeBuildMCP__tap (prefer id or label; use coordinates only if needed).mcp__XcodeBuildMCP__type_text after focusing a field.mcp__XcodeBuildMCP__gesture for common scrolls and edge swipes.mcp__XcodeBuildMCP__screenshot for visual confirmation.mcp__XcodeBuildMCP__start_sim_log_cap with the app bundle id.mcp__XcodeBuildMCP__stop_sim_log_cap and summarize important lines.captureConsole: true and relaunch if required.preferXcodebuild: true.describe_ui after layout changes.343f5b3
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.