Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
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tessl review fix ./.claude/skills/asset-audit/SKILL.mdRead the art bible or asset standards from the relevant design docs and the CLAUDE.md naming conventions.
Scan the target asset directory using Glob:
assets/art/**/* for art assetsassets/audio/**/* for audio assetsassets/vfx/**/* for VFX assetsassets/shaders/**/* for shadersassets/data/**/* for data filesNaming conventions:
[category]_[name]_[variant]_[size].[ext][category]_[context]_[name]_[variant].[ext]File standards:
Orphaned assets: Search code for references to each asset file. Flag any with no references.
Missing assets: Search code for asset references and verify the files exist.
# Asset Audit Report -- [Category] -- [Date]
## Summary
- **Total assets scanned**: [N]
- **Naming violations**: [N]
- **Size violations**: [N]
- **Format violations**: [N]
- **Orphaned assets**: [N]
- **Missing assets**: [N]
- **Overall health**: [CLEAN / MINOR ISSUES / NEEDS ATTENTION]
## Naming Violations
| File | Expected Pattern | Issue |
|------|-----------------|-------|
## Size Violations
| File | Budget | Actual | Overage |
|------|--------|--------|---------|
## Format Violations
| File | Expected Format | Actual Format |
|------|----------------|---------------|
## Orphaned Assets (no code references found)
| File | Last Modified | Size | Recommendation |
|------|-------------|------|---------------|
## Missing Assets (referenced but not found)
| Reference Location | Expected Path |
|-------------------|---------------|
## Recommendations
[Prioritized list of fixes]
## Verdict: [COMPLIANT / WARNINGS / NON-COMPLIANT]This skill is read-only — it produces a report but does not write files.
/content-audit to cross-check asset counts against GDD-specified requirements.984023d
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