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asset-audit

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

60

Quality

72%

Does it follow best practices?

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SecuritybySnyk

Passed

No findings from the security scan

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tessl review fix ./.claude/skills/asset-audit/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

85%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a lean, well-sequenced read-only audit workflow with concrete patterns and a usable report template. Its only real gap is actionability: the orphaned/missing-asset reference checks lack concrete search commands.

Suggestions

Add a concrete Grep example for orphaned/missing checks, e.g. `Grep -F '<asset_basename>' assets/.. src/` and specify how to map a code reference back to an expected asset path.

Optionally note expected reference formats (e.g. how assets are loaded in code) so the missing-asset verification is unambiguous.

DimensionReasoningScore

Conciseness

The body is lean and directive — specific Globs, naming patterns, and a concrete report template — without explaining concepts Claude already knows; the report template earns its tokens as a concrete deliverable rather than padding.

3 / 3

Actionability

It gives concrete Globs, naming/format specs, and a full output template, but the orphaned- and missing-asset checks are vague ('Search code for references to each asset file') with no example Grep pattern or reference shape, leaving key details incomplete.

2 / 3

Workflow Clarity

Five phases are clearly sequenced (Read Standards → Scan → Run Checks → Output Report → Next Steps) with a concrete deliverable; as a read-only diagnostic it is exempt from the destructive/batch validation cap, so the clear sequence earns the top anchor.

3 / 3

Progressive Disclosure

The skill is self-contained and organized into clearly headed phases with no nested or broken references; no bundle files are needed, and the well-organized section structure satisfies the top anchor for skills without external references.

3 / 3

Total

11

/

12

Passed

Description

60%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description is specific and clearly scoped to game-asset auditing, but it omits any explicit 'Use when...' trigger guidance, capping both completeness and trigger-term quality. Adding a when-clause with natural user phrasings would lift the weakest dimensions.

Suggestions

Append an explicit trigger clause, e.g. 'Use when auditing game art/audio/VFX/data assets for naming, size, format, or reference problems.'

Include more natural user phrasings (e.g. 'find orphaned assets', 'check asset naming', 'audit asset budget') to broaden trigger-term coverage.

Sharpen distinctiveness from the sibling /content-audit skill by foregrounding the pipeline-compliance focus unique to this skill.

DimensionReasoningScore

Specificity

Lists multiple concrete actions in third person — 'Audits game assets for compliance with naming conventions, file size budgets, format standards' and 'Identifies orphaned assets, missing references, and standard violations' — matching the anchor for several specific concrete actions.

3 / 3

Completeness

It clearly answers what the skill does but provides no 'Use when...' or equivalent explicit when-guidance; per the judging guidelines a missing explicit trigger clause caps completeness at 2.

2 / 3

Trigger Term Quality

Domain terms like 'game assets', 'orphaned assets', and 'naming conventions' are reasonably natural, but coverage of common phrasing variations is thin and there is no explicit trigger clause, so it stops at 'some relevant keywords but missing common variations'.

2 / 3

Distinctiveness Conflict Risk

The game-asset auditing niche is fairly specific, but the absence of explicit triggers and the cross-reference to a sibling '/content-audit' skill leave room for overlap, matching 'somewhat specific but could still overlap with similar skills'.

2 / 3

Total

9

/

12

Passed

Validation

81%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation13 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

referenced_paths_exist

Referenced path issues: 5 missing

Warning

Total

13

/

16

Passed

Repository
Donchitos/Claude-Code-Game-Studios
Reviewed

Table of Contents

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