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launch-checklist

Launch readiness across every department: code, content, store, marketing, community, infrastructure, legal, go/no-go sign-offs.

55

Quality

69%

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tessl review fix ./.claude/skills/launch-checklist/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

66%Weight 40%Scale 1-5

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is a well-engineered workflow: clear phases, explicit validation checkpoints, a fully specified output template, and careful handling of ambiguous states (zero-hit scans, unset config, person-only facts). Its main weakness is token efficiency — design-rationale blockquotes and a cert_tier rule stated three times pad roughly a third of the content without adding executable instruction.

Suggestions

Cut or compress the design-rationale blockquotes (the 'wrong test' aside, the 'template wins in practice' note, and the long zero-hit preamble) into single-line rules — the operative instruction survives without the argument for it.

State the cert_tier gating rule once (at the top) and have Phase 4 reference it in one line instead of re-explaining the four values and re-arguing the gating a second and third time.

Trim the zero-hit ambiguity section to its operative rule (establish and report a denominator per scan; report NOT ASSESSED with a reason) — the 20-line justification can be reduced to the two-line legend already defined.

DimensionReasoningScore

Conciseness

The body interleaves multiple design-rationale blockquotes that argue for the skill's own design rather than instruct ("Emitting every item for every platform trains the reader to skip the list", "is the wrong test: it treats an itch project and a steam project identically", "When a rule and a template disagree, the template wins in practice"), and the cert_tier rule is stated three times (top-of-skill rule, Phase 4 gate, closing blockquote). This is noticeably verbose with padded sections. It is not 1 because nothing explains concepts Claude already knows and the operational core is dense with real instruction; it is not 3 because roughly a third of the body is justification of the rules rather than the rules themselves.

2 / 5

Actionability

Guidance is concrete and executable throughout: exact scan terms ("TODO, FIXME, HACK", "placeholder, temp_, WIP_"), an exact output line format ("scanned [N] files, [M] hits"), a full copy-paste checklist template, exact AskUserQuestion option labels, and an exact status precedence rule ("First match wins"). Minor gaps hold it at 4 rather than 5: the scans name search strings but no literal commands, and key inputs defer to external docs (effects-map.md, code-root-resolution.md) without inline fallbacks.

4 / 5

Workflow Clarity

Phases 1-6 are clearly sequenced with explicit validation checkpoints: the denominator-before-every-scan rule, the [?] vs [ ] distinction carried into the output, NOT ASSESSED handling for unresolved config, first-match-wins status resolution with full precedence, a dedicated person-only confirmation phase (4b) with a defined answer taxonomy, and a permission gate before any file creation ("Create nothing before the answer"). This is a checklist-driven complex process with feedback loops, matching the top anchor.

5 / 5

Progressive Disclosure

No bundle files exist; external doc references (.claude/docs/automation-modes.md, effects-map.md, code-root-resolution.md, config-resolution.md) are one level deep, clearly signaled, and gated with unusually good hygiene ("read only that section (Grep its heading, then a bounded Read); the file as a whole is not a runtime input"). Phase headings make navigation easy. It falls short of 5 because the ~235-line checklist template and the interleaved meta-commentary live inline in a single monolithic file rather than an overview-plus-references split.

4 / 5

Total

15

/

20

Passed

Description

61%Weight 40%Scale 1-5

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description communicates a clear niche (launch readiness across enumerated departments with go/no-go sign-offs) but omits any 'when to use' trigger guidance and never states the skill's concrete mechanism (generating a scoped launch checklist). Adding an explicit 'Use when' clause and one or two action verbs would raise both completeness and specificity.

Suggestions

Add an explicit trigger clause, e.g. "Use when preparing for a game launch, running a go/no-go review, or when the user mentions launch readiness, shipping, or release sign-offs."

State what the skill does, not just its scope — e.g. "Generates a project-scoped launch checklist and go/no-go decision across every department: ..."

Include common user phrasings as trigger synonyms ("release readiness", "ship date", "pre-launch checklist", "launch day") to round out keyword coverage.

DimensionReasoningScore

Specificity

The description names the domain ("Launch readiness across every department") and one concrete action ("go/no-go sign-offs") with an enumerated department list, matching the 'names domain and 1-2 concrete actions, not comprehensive' anchor. It never states what the skill actually does (generate a checklist, scan the code, assess readiness), which keeps it below 4; the enumerated departments and the sign-off action keep it above the generic single-phrase level of 2.

3 / 5

Completeness

The 'what' is stated (launch readiness assessment across departments) but there is no 'Use when...' clause or equivalent explicit trigger guidance, which caps completeness at 3 per the judging guidelines. It stays at 3 rather than dropping to 2 because the 'what' is clear and 'launch readiness' weakly implies pre-launch timing.

3 / 5

Trigger Term Quality

Natural terms are present — "launch", "launch readiness", "go/no-go", "sign-offs", plus department keywords (code, store, marketing, legal, infrastructure) — giving good keyword coverage. It falls short of 5 because common variations users would say ("release readiness", "ship", "pre-launch checklist", "launch day") are missing.

4 / 5

Distinctiveness Conflict Risk

"go/no-go sign-offs" combined with the specific department enumeration carves a mostly distinct niche with minimal conflict against generic code-review or docs skills. Minor overlap risk remains with a generic 'release checklist' skill, so it fits 'mostly distinct; minor overlap risk' rather than the fully distinct anchor 5.

4 / 5

Total

14

/

20

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation — 14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository
Donchitos/Claude-Code-Game-Studios
Reviewed

Table of Contents

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