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patch-notes

Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer language into clear, engaging player communication.

61

Quality

73%

Does it follow best practices?

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Adds up to 20 points to the overall score

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SecuritybySnyk

Passed

No findings from the security scan

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tessl review fix ./.claude/skills/patch-notes/SKILL.md
SKILL.md
Quality
Evals
Security

Quality

Content

87%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The content is concise, highly actionable, and cleanly organized into a phased workflow with strong templates and a blocking checkpoint, with the main gap being a missing validation/retry loop around the file-writing step.

Suggestions

Add an explicit validate-and-retry loop to Phase 6 (e.g. verify the written files exist and render correctly before declaring COMPLETE) to match the feedback-loop standard for batch write operations.

Make the Phase 5 review checklist a gated checkpoint that loops back to regenerate if issues are found, rather than a passive list before saving.

DimensionReasoningScore

Conciseness

The body is lean and assumes Claude's competence (no explanation of git, changelogs, or what a patch note is); each phase and template earns its place without padding.

3 / 3

Actionability

Provides concrete, executable guidance: exact file paths, a git log fallback, concrete developer-to-player translation examples, and copy-ready Brief/Detailed/Full templates.

3 / 3

Workflow Clarity

A clear 7-phase sequence with a BLOCKED checkpoint exists, but Phase 6 writes files (a batch/destructive operation) with no explicit validate-and-retry feedback loop, capping the score at 2 per the destructive-operations guideline.

2 / 3

Progressive Disclosure

No bundle files exist and none are needed for this single-purpose skill; the content is well-organized into clearly labeled phases, which satisfies progressive disclosure for a self-contained skill.

3 / 3

Total

11

/

12

Passed

Description

60%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

The description conveys concrete capabilities and a clear niche, but it omits an explicit 'Use when' trigger and common keyword variations like 'release notes', which limits its discoverability and conflict-resistance.

Suggestions

Add an explicit 'Use when' clause, e.g. 'Use when generating player-facing patch notes or release notes for a game update.'

Include common trigger terms such as 'release notes', 'update notes', and 'changelog summary' so the description matches language users actually say.

Contrast explicitly with /changelog (e.g. 'player-facing output, not the internal changelog') to reduce trigger overlap.

DimensionReasoningScore

Specificity

Lists multiple concrete actions ('Generate player-facing patch notes from git history, sprint data, and internal changelogs', 'Translates developer language into clear, engaging player communication') rather than vague language.

3 / 3

Completeness

Clearly states what the skill does but lacks an explicit 'Use when...' trigger clause; the 'when' is only implied, which per the judging guidelines caps completeness at 2.

2 / 3

Trigger Term Quality

Includes the natural term 'patch notes' but omits common variations users would say like 'release notes' or 'update notes', so coverage is partial.

2 / 3

Distinctiveness Conflict Risk

The player-facing patch-notes niche is fairly distinct from sibling skills like /changelog, but the absence of explicit triggers leaves some overlap risk with general changelog/release skills.

2 / 3

Total

9

/

12

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository
Donchitos/Claude-Code-Game-Studios
Reviewed

Table of Contents

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