Content
77%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The content is highly actionable and clearly sequenced with strong validation checkpoints. Its main weaknesses are verbosity (repeated points and anecdotal padding) and a monolithic structure that could benefit from splitting detail into referenced files.
Suggestions
Consolidate the repeated 'confusion is data / ask what was confusing' guidance into a single playtesting-protocol block referenced from Phase 5, Phase 6, and the Paper path, instead of restating it three times.
Split the per-path detail (HTML/Engine/Paper reference tables, narrative-tool lists, Spike Mode) into reference files under references/ and link to them from the main flow, moving progressive disclosure from a 2 toward a 3.
Trim anecdotal padding (game-jam name-drops like Celeste/VVVVVV, the Love2D/Balatro/Nuclear Throne asides) to one-line optional notes so each token earns its place.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body runs ~570 lines and, while much of it is genuinely novel domain knowledge, it repeats points (e.g., 'confusion is data' / 'ask what was confusing, not did you like it' appears 3+ times) and includes anecdotal padding (game-jam mentions of Celeste/VVVVVV, Love2D name-drops) that could be tightened. | 2 / 3 |
Actionability | Provides fully concrete, copy-ready guidance — exact AskUserQuestion prompts with enumerated options, file-path conventions, required file headers, and per-path output specs — well beyond abstract direction. | 3 / 3 |
Workflow Clarity | Nine phases are clearly sequenced with explicit validation checkpoints: 'If the concept is too vague to form a hypothesis, stop here', the 2-hour sunk-cost rule, the KILL checklist with a 2+-box threshold, and 'get confirmation before proceeding' gates. | 3 / 3 |
Progressive Disclosure | No bundle files exist and the skill is a single monolithic ~570-line document; content that could live in separate files (path reference tables, narrative-tool lists, Spike Mode) is inline, with no signaled one-level-deep references to split the material. | 2 / 3 |
Total | 10 / 12 Passed |