Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.
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tessl review fix ./.claude/skills/team-live-ops/SKILL.mdArgument check: If no season name or event description is provided, output:
"Usage:
/team-live-ops [season name or event description]— Provide the name or description of the season or live event to plan." Then stop immediately without spawning any subagents or reading any files.
When this skill is invoked with a valid argument, orchestrate the live-ops team through a structured planning pipeline.
Decision Points: At each phase transition, use AskUserQuestion to present
the user with the subagent's proposals as selectable options. Write the agent's
full analysis in conversation, then capture the decision with concise labels.
The user must approve before moving to the next phase.
--review [mode] was passed as an argument, use that mode.production/review-mode.txt — use whatever is written there.lean.Modes:
full — spawn all director and lead gates as describedlean — skip director gates unless they are PHASE-GATE type (CD-PHASE-GATE, TD-PHASE-GATE, PR-PHASE-GATE, AD-PHASE-GATE)solo — skip all director gate spawning entirely; run the skill without any agent gatesStore the resolved mode for use in all subsequent phases.
Use the Task tool to spawn each team member as a subagent:
subagent_type: live-ops-designer — Season/event structure and retention mechanicssubagent_type: economy-designer — Live economy balance and reward pricingsubagent_type: analytics-engineer — Success metrics, A/B tests, event instrumentationsubagent_type: community-manager — Player-facing communication and messagingsubagent_type: narrative-director — Seasonal theme and narrative framingsubagent_type: writer — All player-facing text: event descriptions, item names, copyAlways provide full context in each agent's prompt (game concept path, existing season docs, ethics policy path, current economy state). Launch independent agents in parallel where the pipeline allows it (Phases 3 and 4 can run simultaneously).
Delegate to live-ops-designer:
Delegate to narrative-director:
Delegate to economy-designer:
design/live-ops/economy-rules.mdDelegate to analytics-engineer:
Delegate in parallel:
Delegate to community-manager:
Collect outputs from all phases and present a consolidated season plan:
Present a summary to the user with:
design/live-ops/ethics-policy.md
design/live-ops/ethics-policy.md not found. Economy design was not reviewed against an ethics policy. Recommend creating one before production begins." Include this flag in the season design output document. Add to next steps: create design/live-ops/ethics-policy.md.AskUserQuestion with options: revise economy design / override with documented rationale / cancel. If user chooses to revise: re-spawn economy-designer to produce a corrected design, then return to Phase 7 review. If user selects Cancel: end with Verdict: BLOCKED — "Live ops design cancelled due to unresolved ethics violation. Resolve the flagged issues and re-run /team-live-ops."Ask the user to approve the season plan before delegating to production teams. Issue the COMPLETE verdict only after the user approves and no unresolved ethics violations remain. If an ethics violation is unresolved, end with Verdict: BLOCKED.
All documents save to design/live-ops/:
seasons/S[N]_[name].md — Season design document (from Phase 1-3)seasons/S[N]_[name]_analytics.md — Analytics plan (from Phase 4)seasons/S[N]_[name]_comms.md — Communication calendar (from Phase 6)If any spawned agent (via Task) returns BLOCKED, errors, or cannot complete:
If a BLOCKED state is unresolvable, end with Verdict: BLOCKED instead of COMPLETE.
All file writes (season design docs, analytics plans, communication calendars) are delegated to sub-agents spawned via Task. Each sub-agent enforces the "May I write to [path]?" protocol. This orchestrator does not write files directly.
A summary covering: season theme and scope, economy design highlights, success metrics, content list, communication plan, and any open decisions needing user input before production.
Verdict: COMPLETE — season plan produced and handed off for production.
/design-review on the season design document for consistency validation./sprint-plan to schedule content creation work for the season./team-release when the season content is ready to deploy.984023d
If you maintain this skill, you can claim it as your own. Once claimed, you can manage eval scenarios, bundle related skills, attach documentation or rules, and ensure cross-agent compatibility.