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ux-review

Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD alignment, and implementation readiness. Produces APPROVED / NEEDS REVISION / MAJOR REVISION NEEDED verdict with specific gaps.

70

Quality

87%

Does it follow best practices?

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SecuritybySnyk

Low

Low-risk findings worth noting

SKILL.md
Quality
Evals
Security

Quality

Content

92%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

A highly actionable, well-sequenced validation skill with concrete checklists, an explicit output template, and no concept-teaching fluff. Its only real weakness is progressive disclosure: at this size it should split the three checklists and/or the output template into reference files rather than keeping everything inline in SKILL.md.

Suggestions

Move the three detailed checklists (Phase 3A/3B/3C) and the Phase 4 output template into reference files (e.g. references/spec-checklist.md, references/hud-checklist.md, references/output-template.md), keeping SKILL.md as an overview that signals them one level deep.

De-duplicate the verdict-level definitions, which currently appear in the Overview and again in Phase 5, to tighten token use.

Add a brief 'Quick reference' pointer at the top so Claude can jump to the relevant checklist by document type without scanning all three.

DimensionReasoningScore

Conciseness

The body is dense and purposeful — operationalized checklists, a concrete output template, and argument handling — with no teaching of concepts Claude already knows (no 'what is accessibility' or 'what is a GDD' padding), matching the lean, every-token-earns-its-place level-3 anchor rather than the level-2 'includes some unnecessary explanation' case.

3 / 3

Actionability

For an instruction-only QA skill, the guidance is maximally concrete: each checkbox is a precise testable criterion ('no data element has UI listed as the owner', 'screen opens within Xms') and Phase 4 provides a copy-paste-ready verdict template, meeting the level-3 fully-executable-guidance anchor.

3 / 3

Workflow Clarity

Phases 1-5 are explicitly sequenced (parse args -> load cross-reference context -> run the right checklist -> output verdict -> collaborative protocol) with the checklist itself acting as the validation checkpoint and a re-run feedback loop ('re-run /ux-review'); the destructive-ops cap does not apply since the skill is explicitly READ-ONLY.

3 / 3

Progressive Disclosure

The skill is a well-organized single file but fully monolithic — the three large checklists (spec/HUD/patterns) and the full output template are all inline with no references to separate files; the under-50-lines/simple-skill exception does not apply to a 250+ line multi-checklist skill, so this sits at the level-2 'content that should be separate is inline' anchor rather than level 3.

2 / 3

Total

11

/

12

Passed

Description

82%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A strong, specific, third-person description with concrete capabilities and a clear distinct niche, but it omits any explicit 'Use when' trigger clause, which caps completeness at 2. Adding a natural-language trigger clause would raise it to a full-score description.

Suggestions

Add an explicit 'Use when...' clause naming the natural trigger moments, e.g. 'Use when reviewing a UX spec, HUD design, or interaction-pattern library before handoff to implementation.'

Keep the concrete action list and verdict phrasing as-is; they are the strongest parts and should not be trimmed.

DimensionReasoningScore

Specificity

Names several concrete validation actions ('completeness, accessibility compliance, GDD alignment, and implementation readiness') plus a concrete verdict output, matching the anchor for listing multiple specific concrete actions rather than a single level-2 'names domain and some actions' description.

3 / 3

Completeness

It clearly answers 'what does this do' but lacks any explicit 'Use when...' or equivalent trigger guidance stating when Claude should invoke it; per the judging guideline, a missing explicit trigger clause caps completeness at 2 even though the 'what' is strong enough for level 3.

2 / 3

Trigger Term Quality

Uses the natural domain vocabulary a user in this pipeline would say ('UX spec', 'HUD design', 'interaction pattern library', 'accessibility', 'GDD alignment', 'implementation readiness'), giving good coverage of terms a user would actually invoke rather than jargon-only or generic terms at level 1.

3 / 3

Distinctiveness Conflict Risk

The niche is narrow and domain-specific (game UX specs, HUD design, GDD alignment with an APPROVED/NEEDS REVISION/MAJOR REVISION verdict), making it clearly distinguishable and unlikely to trigger for the wrong skill, matching the level-3 'clear niche with distinct triggers' anchor rather than the overlapping level-2 case.

3 / 3

Total

11

/

12

Passed

Validation

87%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation14 / 16 Passed

Validation for skill structure

CriteriaDescriptionResult

allowed_tools_field

'allowed-tools' contains unusual tool name(s)

Warning

frontmatter_unknown_keys

Unknown frontmatter key(s) found; consider removing or moving to metadata

Warning

Total

14

/

16

Passed

Repository
Donchitos/Claude-Code-Game-Studios
Reviewed

Table of Contents

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