Content
85%Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
The body is token-efficient and well-organized into clear sections suitable for a simple rules skill. Its main weakness is actionability: the rules read as design principles rather than concrete, executable component conventions.
Suggestions
Add a short concrete example of a connected flow pattern (e.g., a sample project -> session -> observation -> detail link structure) so the rule is copy-ready rather than abstract.
Specify the component conventions that implement each composition rule (e.g., which card/table components to use, where action controls live) to turn principles into actionable guidance.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body is lean (~37 lines) with no padding or explanations of concepts Claude already knows; every rule carries a directive, so every token earns its place. | 3 / 3 |
Actionability | Guidance is mostly design principles ("Keep action controls close to the entity they affect", "Metrics must reflect real system state") rather than concrete, copy-ready patterns or file/component conventions, so it instructs incompletely. | 2 / 3 |
Workflow Clarity | This is a simple single-purpose rules skill under 50 lines with an unambiguous "When to Use" scope and clearly organized rules, so per the simple-skills note it earns a 3 despite lacking a multi-step sequence. | 3 / 3 |
Progressive Disclosure | The skill is short and self-contained with three well-organized sections (When to Use, UX Rules, Composition Rules) and needs no external references, so the simple-skills note allows a 3. | 3 / 3 |
Total | 11 / 12 Passed |