Content
70%Weight 40%Scale 1-5Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.
A well-structured, executable tool-reference skill with a clear CLI call and path syntax, scoring well on actionability and workflow clarity. It is held back by redundant parameter listings and heavy inlined JSON schemas that bypass progressive disclosure.
Suggestions
Move the full input and output JSON schemas into separate reference files (e.g. references/input-schema.json, references/output-schema.json) and link to them one level deep, keeping only a compact parameter table inline.
Remove one of the three redundant parameter listings (the 'Inputs' bullets duplicate the 'Input' table) to cut tokens.
Replace the generic 'string_value' placeholders in the How-to-Call example with a realistic gameObjectRef/componentRef example so the command is immediately runnable.
| Dimension | Reasoning | Score |
|---|---|---|
Conciseness | The body avoids explaining concepts Claude already knows, but it triplicates the parameter listing (the 'Inputs' bullets, the 'Input' table, and the full input JSON schema) and embeds two large JSON schema blocks (~190 lines), which is noticeable redundancy that could be tightened; not below 3 because the content is reference data rather than padded prose. | 3 / 5 |
Actionability | Provides a concrete, copy-paste-ready CLI invocation plus --input-file and stdin variants and a documented path syntax with examples, but the example uses generic 'string_value' placeholders and the table lists types as 'any', leaving minor gaps versus fully realistic examples. | 4 / 5 |
Workflow Clarity | This is a single read-only inspection action (call the tool to get component info) with an unambiguous call and a clearly stated prerequisite ('Use gameobject-find to list components first'); it is non-destructive and non-batch, so the validation cap does not apply and the simple-skill exception yields a 5. | 5 / 5 |
Progressive Disclosure | Sections are reasonably organized (Inputs, Path-scoped reads, Path syntax, How to Call, Troubleshooting, Input, Output), but no bundle/reference files exist and the large input/output JSON schemas are fully inlined in SKILL.md rather than split into one-level-deep reference files. | 3 / 5 |
Total | 15 / 20 Passed |