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profiler-capture-frame

Capture the current frame's timing info (delta time, FPS, frame counts, runtime). Snapshot only — historical frames live in Unity's Profiler window.

69

Quality

83%

Does it follow best practices?

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SecuritybySnyk

Passed

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SKILL.md
Quality
Evals
Security

Quality

Content

85%

Reviews the quality of instructions and guidance provided to agents. Good implementation is clear, handles edge cases, and produces reliable results.

The body is well-organized and highly actionable with executable CLI examples, and the single-frame snapshot workflow is unambiguous. The main inefficiency is duplicating the five field descriptions across the prose list and the output schema.

Suggestions

Remove the redundant '## Fields' prose list or the per-field descriptions in the Output JSON Schema so each field is documented in one place, keeping the schema as the authoritative contract.

Consider trimming the three 'How to Call' variants to the recommended stdin-pipe form plus a one-line note on the file alternative to save tokens.

DimensionReasoningScore

Conciseness

The body is largely lean and avoids re-explaining known concepts, but the five output fields are described twice — once in the '## Fields' prose list and again in the Output JSON Schema — so it could be tightened.

2 / 3

Actionability

Provides fully executable, copy-paste-ready 'unity-mcp-cli run-tool' commands across inline, file, and stdin variants, plus a concrete troubleshooting step.

3 / 3

Workflow Clarity

This is a simple single-action snapshot tool whose single operation is unambiguous; per the simple-skills note, workflow clarity scores 3 without needing multi-step sequencing or validation checkpoints.

3 / 3

Progressive Disclosure

A self-contained single file with no bundle references and clean, well-labeled sections (Fields, Behavior, How to Call, Input, Output) — appropriate organization with no nested references.

3 / 3

Total

11

/

12

Passed

Description

82%

Based on the skill's description, can an agent find and select it at the right time? Clear, specific descriptions lead to better discovery.

A concise, specific description that names concrete outputs and uses natural Unity performance terms, but it omits an explicit 'when to use' trigger clause, which caps completeness. Third-person voice is used correctly.

Suggestions

Add a 'Use when…' clause naming the situations that should trigger this skill (e.g., 'Use when the user asks for current FPS, frame time, or runtime stats in Unity').

Consider adding common phrasing variations like 'frame timing' or 'profiler snapshot' to broaden trigger coverage.

DimensionReasoningScore

Specificity

Enumerates concrete captured outputs — 'delta time, FPS, frame counts, runtime' — rather than vague language, matching the multiple-specific-actions anchor.

3 / 3

Completeness

Clearly states what the skill does, but lacks any 'Use when…' trigger clause; per the judging guidelines a missing explicit trigger caps completeness at 2.

2 / 3

Trigger Term Quality

Contains natural terms a Unity user would say — 'FPS', 'delta time', 'frame counts', 'runtime', 'Profiler window' — giving good trigger coverage.

3 / 3

Distinctiveness Conflict Risk

Scoped to a distinct Unity Profiler single-frame snapshot niche with domain-specific terms, making conflict with other skills unlikely.

3 / 3

Total

11

/

12

Passed

Validation

100%

Checks the skill against the spec for correct structure and formatting. All validation checks must pass before discovery and implementation can be scored.

Validation16 / 16 Passed

Validation for skill structure

No warnings or errors.

Repository
IvanMurzak/Unity-MCP
Reviewed

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